libglvnd, ocl-icd, vulkan-loader: Remove addOpenGLRunpath where not needed.

For APIs that use driver config files, the config files should point to libraries using absolute paths, so `RUNPATH` should be unnecessary. It is still needed for `libGLX` because that does not use config files but the dispatch library receives just a vendor name from the X server.
This commit is contained in:
Ambroz Bizjak
2019-08-18 21:29:42 +03:00
committed by Nikolay Amiantov
parent ebe711a12f
commit 1bba961e2a
3 changed files with 6 additions and 17 deletions
@@ -43,10 +43,11 @@ stdenv.mkDerivation rec {
});
outputs = [ "out" "dev" ];
# Set RUNPATH so that driver libraries in /run/opengl-driver(-32)/lib can be found.
# See the explanation in addOpenGLRunpath.
# Set RUNPATH so that libGLX can find driver libraries in /run/opengl-driver(-32)/lib.
# Note that libEGL does not need it because it uses driver config files which should
# contain absolute paths to libraries.
postFixup = ''
addOpenGLRunpath $out/lib/libGLX.so $out/lib/libEGL.so
addOpenGLRunpath $out/lib/libGLX.so
'';
passthru = { inherit (addOpenGLRunpath) driverLink; };