pkgs/games: stdenv.lib -> lib

This commit is contained in:
Ben Siraphob
2021-01-15 13:36:04 +07:00
parent 93e5d99592
commit 2e34288f0d
159 changed files with 457 additions and 465 deletions
+2 -2
View File
@@ -6,7 +6,7 @@
The engine is relatively small and quick to build, so this is not much of a problem.
Building a mod will result in a wrapper script that starts the mod inside the specified engine.
*/
{ stdenv
{ lib, stdenv
, packageAttrs
, patchEngine
, wrapLaunchGame
@@ -14,7 +14,7 @@
, engine
}:
with stdenv.lib;
with lib;
let
engineSourceName = engine.src.name or "engine";