* ioquake3 updated to 1.36. Also applied a hack to get better
coverage data. * Quake 3 wrapper: wrap the dedicated server. svn path=/nixpkgs/trunk/; revision=25487
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@@ -13,3 +13,6 @@ done
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makeWrapper $game/ioquake3.* $out/bin/quake3 \
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--suffix-each LD_LIBRARY_PATH ':' "$mesa/lib $gcc/lib" \
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--add-flags "+set fs_basepath $out +set r_allowSoftwareGL 1"
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makeWrapper $game/ioq3ded.* $out/bin/quake3-server \
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--add-flags "+set fs_basepath $out"
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