Adding muparser and meshlab.
svn path=/nixpkgs/trunk/; revision=15585
This commit is contained in:
@@ -0,0 +1,38 @@
|
||||
{stdenv, fetchurl, qt, bzip2}:
|
||||
|
||||
stdenv.mkDerivation {
|
||||
name = "meshlab-1.2.0";
|
||||
|
||||
src = fetchurl {
|
||||
url = mirror://sourceforge/meshlab/MeshLabSrc_v120.tgz;
|
||||
sha256 = "0iidp2pzwq96v8zbm8gc67wi1f41anpkncp17ajkv1rrh653nila";
|
||||
};
|
||||
|
||||
|
||||
setSourceRoot = "sourceRoot=`pwd`/meshlab/src";
|
||||
|
||||
buildPhase = ''
|
||||
pushd external
|
||||
qmake -recursive external.pro
|
||||
make
|
||||
popd
|
||||
qmake -recursive meshlabv12.pro
|
||||
make
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
ensureDir $out/opt/meshlab $out/bin
|
||||
pushd meshlab
|
||||
cp -R meshlab plugins shaders* textures images $out/opt/meshlab
|
||||
popd
|
||||
ln -s $out/opt/meshlab/meshlab $out/bin/meshlab
|
||||
'';
|
||||
|
||||
buildInputs = [ qt bzip2 ];
|
||||
|
||||
meta = {
|
||||
description = "System for the processing and editing of unstructured 3D triangular meshes";
|
||||
homepage = http://meshlab.sourceforge.net/;
|
||||
license = "GPLv2+";
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user