godot: stop build process from looking in global directories

This commit is contained in:
James Kay
2018-03-16 19:46:53 +00:00
parent 2b96b03333
commit 7ba969f87e
2 changed files with 21 additions and 2 deletions
+5 -2
View File
@@ -23,10 +23,13 @@ in stdenv.mkDerivation rec {
buildInputs = [
gcc5 scons libX11 libXcursor libXinerama libXrandr libXrender
libXi libXext libXfixes freetype openssl alsaLib libpulseaudio
libGLU zlib
libGLU zlib yasm
];
patches = [ ./pkg_config_additions.patch ];
patches = [
./pkg_config_additions.patch
./dont_clobber_environment.patch
];
enableParallelBuilding = true;