treewide: transition from mesa_noglu to libGL
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@@ -1,9 +1,9 @@
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{ stdenv, buildEnv, lib, fetchurl, mesa_noglu, ioquake3, makeWrapper }:
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{ stdenv, buildEnv, lib, fetchurl, libGL, ioquake3, makeWrapper }:
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{ paks, name ? (stdenv.lib.head paks).name, description ? "" }:
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let
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libPath = lib.makeLibraryPath [ mesa_noglu stdenv.cc.cc ];
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libPath = lib.makeLibraryPath [ libGL stdenv.cc.cc ];
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env = buildEnv {
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name = "quake3-env";
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paths = [ ioquake3 ] ++ paks;
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