godot: 3.0.6 -> 3.1
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@@ -1,7 +1,7 @@
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+++ build/SConstruct
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@@ -69,10 +69,10 @@
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custom_tools = ['mingw']
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@@ -63,10 +63,10 @@ elif platform_arg == 'javascript':
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custom_tools = ['cc', 'c++', 'ar', 'link', 'textfile', 'zip']
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env_base = Environment(tools=custom_tools)
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-if 'TERM' in os.environ:
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- env_base['ENV']['TERM'] = os.environ['TERM']
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@@ -11,6 +11,7 @@
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+ if (k in os.environ):
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+ env_base["ENV"][k] = os.environ[k]
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+
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env_base.global_defaults = global_defaults
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env_base.android_maven_repos = []
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env_base.android_flat_dirs = []
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env_base.android_dependencies = []
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