zeroad: 0.0.23b -> 0.0.24b
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@@ -1,38 +0,0 @@
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diff -ru3 0ad-0.0.20-alpha/source/ps/GameSetup/Paths.cpp 0ad-0.0.20-alpha-new/source/ps/GameSetup/Paths.cpp
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--- 0ad-0.0.20-alpha/source/ps/GameSetup/Paths.cpp 2015-02-14 04:45:13.000000000 +0300
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+++ 0ad-0.0.20-alpha-new/source/ps/GameSetup/Paths.cpp 2016-11-03 16:23:47.241514876 +0300
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@@ -155,32 +155,8 @@
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/*static*/ OsPath Paths::Root(const OsPath& argv0)
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{
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-#if OS_ANDROID
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- return OsPath("/sdcard/0ad"); // TODO: this is kind of bogus
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-#else
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-
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- // get full path to executable
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- OsPath pathname = sys_ExecutablePathname(); // safe, but requires OS-specific implementation
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- if(pathname.empty()) // failed, use argv[0] instead
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- {
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- errno = 0;
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- pathname = wrealpath(argv0);
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- if(pathname.empty())
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- WARN_IF_ERR(StatusFromErrno());
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- }
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-
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- // make sure it's valid
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- if(!FileExists(pathname))
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- {
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- LOGERROR("Cannot find executable (expected at '%s')", pathname.string8());
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- WARN_IF_ERR(StatusFromErrno());
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- }
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-
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- for(size_t i = 0; i < 2; i++) // remove "system/name.exe"
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- pathname = pathname.Parent();
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- return pathname;
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-
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-#endif
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+ UNUSED2(argv0);
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+ return getenv("ZEROAD_ROOTDIR");
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}
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/*static*/ OsPath Paths::RootData(const OsPath& argv0)
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