lib/systems: Add Genode platform definitions

Add platform definitions for 64-bit ARM and x86. This is sufficient for
for building Genode where a toolchain is provided as an overlay.

Toolchain: git+https://git.sr.ht/~ehmry/genodepkgs?rev=14fc773ac9ecd2cbb30cb4612b284eee83d83546
This commit is contained in:
Emery Hemingway
2020-03-24 20:41:21 +05:30
parent 5ee77aa47c
commit 9f91fa02a6
5 changed files with 11 additions and 2 deletions
+3
View File
@@ -279,6 +279,7 @@ rec {
wasi = { execFormat = wasm; families = { }; };
windows = { execFormat = pe; families = { }; };
ghcjs = { execFormat = unknown; families = { }; };
genode = { execFormat = elf; families = { }; };
} // { # aliases
# 'darwin' is the kernel for all of them. We choose macOS by default.
darwin = kernels.macos;
@@ -395,6 +396,8 @@ rec {
then { cpu = elemAt l 0; vendor = "unknown"; kernel = elemAt l 1; abi = elemAt l 2; }
else if (elemAt l 2 == "ghcjs")
then { cpu = elemAt l 0; vendor = "unknown"; kernel = elemAt l 2; }
else if hasPrefix "genode" (elemAt l 2)
then { cpu = elemAt l 0; vendor = elemAt l 1; kernel = elemAt l 2; }
else throw "Target specification with 3 components is ambiguous";
"4" = { cpu = elemAt l 0; vendor = elemAt l 1; kernel = elemAt l 2; abi = elemAt l 3; };
}.${toString (length l)}