treewide: remove stdenv where not needed
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@@ -1,4 +1,4 @@
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{ godot, lib, stdenv }:
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{ godot, lib }:
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godot.overrideAttrs (oldAttrs: rec {
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pname = "godot-headless";
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sconsFlags = "target=release_debug platform=server tools=yes";
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@@ -1,4 +1,4 @@
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{ godot, lib, stdenv }:
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{ godot, lib }:
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godot.overrideAttrs (oldAttrs: rec {
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pname = "godot-server";
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sconsFlags = "target=release platform=server tools=no";
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