uqm: Bring back package and fix 3do extractor.
It was dropped in 324719a5a6.
The UQM package itself doesn't require Haskell, but in order to extract
contents from the 3do version of the game, we need to have a small
helper utility which I wrote in Haskell a while ago. In order to switch
it to Haskell NG, only very minor modifications were necessary, which
are now done with this commit instead of dropping the whole game.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
This commit is contained in:
@@ -0,0 +1,108 @@
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{ stdenv, fetchurl
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, pkgconfig, mesa
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, SDL, SDL_image, libpng, zlib, libvorbis, libogg, libmikmod, unzip
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, use3DOVideos ? false, requireFile ? null, writeText ? null
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, haskellPackages ? null
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, useRemixPacks ? false
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}:
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assert use3DOVideos -> requireFile != null && writeText != null
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&& haskellPackages != null;
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with stdenv.lib;
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let
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videos = import ./3dovideo.nix {
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inherit stdenv requireFile writeText fetchurl haskellPackages;
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};
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remixPacks = imap (num: sha256: fetchurl rec {
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name = "uqm-remix-disc${toString num}.uqm";
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url = "mirror://sourceforge/sc2/${name}";
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inherit sha256;
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}) [
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"1s470i6hm53l214f2rkrbp111q4jyvnxbzdziqg32ffr8m3nk5xn"
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"1pmsq65k8gk4jcbyk3qjgi9yqlm0dlaimc2r8hz2fc9f2124gfvz"
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"07g966ylvw9k5q9jdzqdczp7c5qv4s91xjlg4z5z27fgcs7rzn76"
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"1l46k9aqlcp7d3fjkjb3n05cjfkxx8rjlypgqy0jmdx529vikj54"
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];
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in stdenv.mkDerivation rec {
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name = "uqm-${version}";
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version = "0.7.0";
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src = fetchurl {
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url = "mirror://sourceforge/sc2/uqm-${version}-source.tgz";
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sha256 = "08dj7fsvflxx69an6vpf3wx050mk0ycmdv401yffrrqbgxgmqsd3";
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};
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content = fetchurl {
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url = "mirror://sourceforge/sc2/uqm-${version}-content.uqm";
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sha256 = "1gx39ns698hyczd4nx73mr0z86bbi4q3h8sw3pxjh1lzla5xpxmq";
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};
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voice = fetchurl {
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url = "mirror://sourceforge/sc2/uqm-${version}-voice.uqm";
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sha256 = "0yf9ff5sxk229202gsa7ski6wn7a8hkjjyr1yr7mjdxsnh0zik5w";
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};
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music = fetchurl {
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url = "mirror://sourceforge/sc2/uqm-${version}-3domusic.uqm";
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sha256 = "10nbvcrr0lc0mxivxfkcbxnibwk3vwmamabrlvwdsjxd9pk8aw65";
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};
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/* uses pthread_cancel(), which requires libgcc_s.so.1 to be
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loadable at run-time. Adding the flag below ensures that the
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library can be found. Obviously, though, this is a hack. */
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NIX_LDFLAGS="-lgcc_s";
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buildInputs = [SDL SDL_image libpng libvorbis libogg libmikmod unzip pkgconfig mesa];
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postUnpack = ''
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mkdir -p uqm-${version}/content/packages
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mkdir -p uqm-${version}/content/addons
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ln -s "$content" "uqm-${version}/content/packages/uqm-0.7.0-content.uqm"
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ln -s "$music" "uqm-${version}/content/addons/uqm-0.7.0-3domusic.uqm"
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ln -s "$voice" "uqm-${version}/content/addons/uqm-0.7.0-voice.uqm"
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'' + optionalString useRemixPacks (concatMapStrings (disc: ''
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ln -s "${disc}" "uqm-$version/content/addons/${disc.name}"
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'') remixPacks) + optionalString use3DOVideos ''
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ln -s "${videos}" "uqm-${version}/content/addons/3dovideo"
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'';
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/* uqm has a 'unique' build system with a root script incidentally called
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* 'build.sh'. */
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configurePhase = ''
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echo "INPUT_install_prefix_VALUE='$out'" >> config.state
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echo "INPUT_install_bindir_VALUE='$out/bin'" >> config.state
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echo "INPUT_install_libdir_VALUE='$out/lib'" >> config.state
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echo "INPUT_install_sharedir_VALUE='$out/share'" >> config.state
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PREFIX=$out ./build.sh uqm config
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'';
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buildPhase = ''
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./build.sh uqm
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'';
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installPhase = ''
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./build.sh uqm install
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sed -i $out/bin/uqm -e "s%/usr/local/games/%$out%g"
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'';
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meta = {
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description = "Remake of Star Control II";
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longDescription = ''
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The goals for the The Ur-Quan Masters project are:
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- to bring Star Control II to modern platforms, thereby making a lot of people happy
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- to make game translations easy, thereby making even more people happy
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- to adapt the code so that people can more easily make their own spin-offs, thereby making zillions more people happy!
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'';
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homepage = http://sc2.sourceforge.net/;
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license = stdenv.lib.licenses.gpl2;
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maintainers = with maintainers; [ jcumming aszlig ];
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};
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}
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