Update SFML to version 2.2, remove sfml_git, and update MARS (depended on sfml_git)

This commit is contained in:
Balletie
2015-04-20 16:49:39 +02:00
parent 2b6d011bec
commit d03e6162dc
4 changed files with 41 additions and 23 deletions
+10 -7
View File
@@ -1,12 +1,15 @@
{ stdenv, fetchurl, cmake, mesa, sfml_git, fribidi, taglib }:
{ stdenv, fetchgit, cmake, mesa, sfml, fribidi, taglib }:
stdenv.mkDerivation rec {
name = "mars-${version}";
version = "0.7.2";
src = fetchurl {
url = "mirror://sourceforge/mars-game/mars_source_${version}.tar.gz";
sha256 = "092y0y1dghkvs0syjg9cv8iq0w29hkin8bznqc8sqm21v0swk451";
name = "mars-${version}-${rev}";
version = "0.7.5";
rev = "c855d04409";
src = fetchgit {
url = "https://github.com/thelaui/M.A.R.S..git";
inherit rev;
sha256 = "70fc4b5823f2efb03e0bcd3fe82dee88ee93ddfd81d53de0d7eb3fe02793d65e";
};
buildInputs = [ cmake mesa sfml_git fribidi taglib ];
buildInputs = [ cmake mesa sfml fribidi taglib ];
patches = [ ./unbind_fix.patch ];
installPhase = ''
cd ..
find -name '*.svn' -exec rm -rf {} \;
+19
View File
@@ -0,0 +1,19 @@
diff --git a/src/System/window.cpp b/src/System/window.cpp
index e9a099a..e3f6de9 100644
--- a/src/System/window.cpp
+++ b/src/System/window.cpp
@@ -308,12 +308,12 @@ namespace window {
glEnable(GL_TEXTURE_2D);
if (shader)
- shader->bind();
+ sf::Shader::bind(shader);
window_.draw(toBeDrawn, states);
if (shader)
- shader->unbind();
+ sf::Shader::bind(NULL);
window_.popGLStates();
glPopMatrix();