Merge pull request #95309 from obsidiansystems/mobile-fixes

Support Android 29 in cross-compilation
This commit is contained in:
Matthew Bauer
2020-08-28 14:59:37 -05:00
committed by GitHub
12 changed files with 84 additions and 144 deletions
+9 -2
View File
@@ -62,8 +62,15 @@ let
endif
DYNAMIC_GHC_PROGRAMS = ${if enableShared then "YES" else "NO"}
INTEGER_LIBRARY = ${if enableIntegerSimple then "integer-simple" else "integer-gmp"}
'' + stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if targetPlatform.system == hostPlatform.system then "NO" else "YES"}
''
# We only need to build stage1 on most cross-compilation because
# we will be running the compiler on the native system. In some
# situations, like native Musl compilation, we need the compiler
# to actually link to our new Libc. The iOS simulator is a special
# exception because we cant actually run simulators binaries
# ourselves.
+ stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if (targetPlatform.system == hostPlatform.system && !targetPlatform.isiOS) then "NO" else "YES"}
CrossCompilePrefix = ${targetPrefix}
HADDOCK_DOCS = NO
BUILD_SPHINX_HTML = NO
+9 -2
View File
@@ -59,8 +59,15 @@ let
endif
DYNAMIC_GHC_PROGRAMS = ${if enableShared then "YES" else "NO"}
INTEGER_LIBRARY = ${if enableIntegerSimple then "integer-simple" else "integer-gmp"}
'' + stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if targetPlatform.system == hostPlatform.system then "NO" else "YES"}
''
# We only need to build stage1 on most cross-compilation because
# we will be running the compiler on the native system. In some
# situations, like native Musl compilation, we need the compiler
# to actually link to our new Libc. The iOS simulator is a special
# exception because we cant actually run simulators binaries
# ourselves.
+ stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if (targetPlatform.system == hostPlatform.system && !targetPlatform.isiOS) then "NO" else "YES"}
CrossCompilePrefix = ${targetPrefix}
HADDOCK_DOCS = NO
BUILD_SPHINX_HTML = NO
+9 -2
View File
@@ -59,8 +59,15 @@ let
endif
DYNAMIC_GHC_PROGRAMS = ${if enableShared then "YES" else "NO"}
INTEGER_LIBRARY = ${if enableIntegerSimple then "integer-simple" else "integer-gmp"}
'' + stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if targetPlatform.system == hostPlatform.system then "NO" else "YES"}
''
# We only need to build stage1 on most cross-compilation because
# we will be running the compiler on the native system. In some
# situations, like native Musl compilation, we need the compiler
# to actually link to our new Libc. The iOS simulator is a special
# exception because we cant actually run simulators binaries
# ourselves.
+ stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if (targetPlatform.system == hostPlatform.system && !targetPlatform.isiOS) then "NO" else "YES"}
CrossCompilePrefix = ${targetPrefix}
HADDOCK_DOCS = NO
BUILD_SPHINX_HTML = NO
+9 -2
View File
@@ -62,8 +62,15 @@ let
endif
DYNAMIC_GHC_PROGRAMS = ${if enableShared then "YES" else "NO"}
INTEGER_LIBRARY = ${if enableIntegerSimple then "integer-simple" else "integer-gmp"}
'' + stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if targetPlatform.system == hostPlatform.system then "NO" else "YES"}
''
# We only need to build stage1 on most cross-compilation because
# we will be running the compiler on the native system. In some
# situations, like native Musl compilation, we need the compiler
# to actually link to our new Libc. The iOS simulator is a special
# exception because we cant actually run simulators binaries
# ourselves.
+ stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if (targetPlatform.system == hostPlatform.system && !targetPlatform.isiOS) then "NO" else "YES"}
CrossCompilePrefix = ${targetPrefix}
HADDOCK_DOCS = NO
BUILD_SPHINX_HTML = NO
+9 -2
View File
@@ -62,8 +62,15 @@ let
endif
DYNAMIC_GHC_PROGRAMS = ${if enableShared then "YES" else "NO"}
INTEGER_LIBRARY = ${if enableIntegerSimple then "integer-simple" else "integer-gmp"}
'' + stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if targetPlatform.system == hostPlatform.system then "NO" else "YES"}
''
# We only need to build stage1 on most cross-compilation because
# we will be running the compiler on the native system. In some
# situations, like native Musl compilation, we need the compiler
# to actually link to our new Libc. The iOS simulator is a special
# exception because we cant actually run simulators binaries
# ourselves.
+ stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if (targetPlatform.system == hostPlatform.system && !targetPlatform.isiOS) then "NO" else "YES"}
CrossCompilePrefix = ${targetPrefix}
HADDOCK_DOCS = NO
BUILD_SPHINX_HTML = NO
+1 -1
View File
@@ -69,7 +69,7 @@ let
DYNAMIC_GHC_PROGRAMS = ${if enableShared then "YES" else "NO"}
BIGNUM_BACKEND = ${if enableNativeBignum then "native" else "gmp"}
'' + stdenv.lib.optionalString (targetPlatform != hostPlatform) ''
Stage1Only = ${if targetPlatform.system == hostPlatform.system then "NO" else "YES"}
Stage1Only = ${if (targetPlatform.system == hostPlatform.system && !targetPlatform.isiOS) then "NO" else "YES"}
CrossCompilePrefix = ${targetPrefix}
HADDOCK_DOCS = NO
BUILD_SPHINX_HTML = NO