wasmtime: init and use for emulation
This isn’t really an "emulator" but it’s the closest concept we have right now.
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{ rustPlatform, fetchFromGitHub, lib, python, cmake, llvmPackages, clang }:
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rustPlatform.buildRustPackage rec {
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name = "wasmtime-${version}";
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version = "0.1.0";
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src = fetchFromGitHub {
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owner = "CraneStation";
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repo = "wasmtime";
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rev = "07a6ca8f4e1136ecd9f4af8d1f03a01aade60407";
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sha256 = "1cq6nz90kaf023mcyblca90bpvbzhq8xjq01laa28v7r50lagcn5";
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fetchSubmodules = true;
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};
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cargoSha256 = "17k8n5xar4pvvi4prhm6c51vlim9xqwkkhysbnss299mm3fyh36h";
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cargoPatches = [ ./cargo-lock.patch ];
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nativeBuildInputs = [ python cmake clang ];
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buildInputs = [ llvmPackages.libclang ];
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LIBCLANG_PATH = "${llvmPackages.libclang}/lib";
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meta = with lib; {
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description = "Standalone JIT-style runtime for WebAsssembly, using Cranelift";
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homepage = https://github.com/CraneStation/wasmtime;
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license = licenses.asl20;
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maintainers = [ maintainers.matthewbauer ];
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platforms = platforms.unix;
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};
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}
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