Use mingw-w64 for 32bit Windows builds as well.
Mingw(32) is rather poorly maintaned and has quite a lot of bugs. And because our Windows cross builds were also poorly maintained and most of the cross-tests were broken as well, I'm just taking this step and try to switch to mingw-w64 for everything "cross Windows". Signed-off-by: aszlig <aszlig@redmoonstudios.org>
This commit is contained in:
@@ -35,7 +35,7 @@ stdenv.mkDerivation rec {
|
||||
"CC=${stdenv.cross.config}-gcc"
|
||||
"LD=${stdenv.cross.config}-gcc"
|
||||
"STRIP="
|
||||
] ++ optional (stdenv.cross.config == "x86_64-w64-mingw32") "SYSTEM=mingw";
|
||||
] ++ optional (stdenv.cross.libc == "msvcrt") "SYSTEM=mingw";
|
||||
|
||||
meta = {
|
||||
description = "An OpenGL extension loading library for C(++)";
|
||||
|
||||
Reference in New Issue
Block a user