968 lines
52 KiB
Plaintext
968 lines
52 KiB
Plaintext
ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
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³ [DWi] Doc Writers Inc. Presents: ³
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³ EPiC ³
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ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÂÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
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³ Cracker: THG ³ Written By: CYRiX ³
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³ Supplied to DWi by: CYRiX ³ Method: Scanned ³
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ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÁÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
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³ Rating: 7/10 - This Game Is Somewhat Like Wing Commander ³
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³ II. The Grafx Is Not As Good And The Sound Isn't ³
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³ So Good Either. Hope You Enjoy This THG Release. ³
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ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ
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DWi World HQ: Nirvana [516]PRI-VATE
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DWi West HQ: Underworld [408]
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Member Support: Festering CyForce [718]
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Outpost : The Kingdom [415]
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: House Of Holy [201]
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-=- EPiC -=-
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A legend is born, a supremely advanced one-man starfighter of
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awesome power and destructive capabilities that, in the right hands
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will wreak havoc amongst intergalactic transgressors - That legend is
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EPiC. A 3d 'EPiC' that reaches a milestone in polygon technolgy in
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terms of speed, graphical detail and pure outand out playability. A
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multitude of missions, ranging from devious to manic, take you deep
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into the heart of this sci-fi conquest of outer space.
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Name : EPiC Solinar
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Type : All Regime MultiRole Battledeck
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Number : 3Dimensions : 24.5 * 6.8 * 19.5
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Displacement : 45
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Maximum : 185
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Critical Mass: 325
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Engines : TWO CY Drivers Producing 1500 Trillotons.
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Max Velocity : 0.62 Past Tranewarp [Warp 12]
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Turn Rate : 42m Curve Factor
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Acceleration : 4.97 Secs 0 to 1 Million KM
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Ratings Scale: 0-10
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Firepower : 100
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Combat : 100
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Endurance : 100 [Offscale]
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Crew : 1 Star Pilot.1.)
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Cockpit Display Systems
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~~~~~~~~~~~~~~~~~~~~~~~
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The cockpit utilises the latest in bio-elctronic circuits, and
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superconductive transfer systems to provide a mass of data to the star
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pilot. Information is provided on a holographic display system
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directly in front of the pilot's line of sight for target
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acquisitionand fire control systems [an HUD] and on three display units
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in the front of the cockpit, with an auxilliary defence unit on the
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side view of the cockpit.2.)
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The System Display Unit
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~~~~~~~~~~~~~~~~~~~~~~~
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This console is situated on the left hand side of the front
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cockpit view. This display provides vital system data for the pilot.
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The top displaybar shows the ship'sa forward velocity. The second
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display bar is a fuel indicator an d the final display bar shows the
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current score of theoperational starpilot.3.)
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X-Particle Wave Combat Scanner
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This display is located on the right hand side of the front-facing
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cockpitand provides the pilot with accu rate scans of the vicinity
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around thespaceship and will located and position on these scanners any
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enemytargets. PRIMARY TARGETS would appear as a large white dot on
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this display,all friendly forces would be identifiable as a small blue
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trace. Somecr aft [usualy civilian] have an x-trace friend or foe
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device.4.)
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Shields & Deflector System
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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All round non-regenerative shield with a 5.16 second lead time.
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Has fullatomic generated shields fed by the epical metal bodyshell,
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with nuclear fusion points aft, left and centre-line, which is able to
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withstand direct hits of over 2 megatons on full strength shields. The
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Epical is able to withstand 6,000,000 pounds per cm squared so all
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current laser beams are deflected.Th e epic class is a one man
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starfighter only 24 metres in length and has transwarp capability, the
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smallest previous craft was 90 metres in length.The epic class has the
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fastest acceleration of any starfighter with zeroto one million
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kilometres in 4.68 7 seconds from a static start. It has a transwarp
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factor of 0.34 which is thirty four times the speed of lightduring
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critical mass. The EPiC class fighter has full atmospheric
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capabilities, with its primary role a ground attack starfighter.
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ARNAMENT SYSTEMS
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~~~~~~~~~~~~~~~~
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The EPiC class has an awesome variety of weapons available. It is
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fitted with auto-recharge laser rifles on both wing tips, provision
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also for ioncannons, photon guns and cobalt weaponry. The craft has a
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tractor beam system which allows collection of fuel scoops.
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WEAK POINTS
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~~~~~~~~~~~
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Due to the lack of some materials during the design stage the epic
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craft has some minor disadvantages and faults:
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-The craft consumes a large amount of fuel and engines are very
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noisy.
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-It requires a regular ion stream clean as the photonic cells on
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the fuselage are damaged due to the massive electronic fluxes
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across the fuselage.
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- The cabin is heat-shielded but the titanium engine sections cannot
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stand the heat sheer passed through the Epical shell. So engine
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failure is probable is force-field absorption disks fail.
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FEDERATION BATTLSHIP DESTROYERS
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- 2 Ships FEDERATION
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HEAVY BATTLE CRUISERS:
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- Admiral Hen Wright Class
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- 12 ships Admiral
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Rigby Class
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- 8 ships A dmiral Allsop Class
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- 5 ships Admiral Bracey Class
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- 3 ships (recommisioned)
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FEDERATION DESTROYERS AND FRIGATES:
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SS Hollywood Class
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- 42 ships SS Warrior Class
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- 8 ships SS Ossical Class
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- 2 ships SS Invincible Class
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- 4 ships
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FEDERATION ATTACK FIGHTERS (MKX CLASS)
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- 6000 Attack Fighters Long Range Interceptors
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- 80 EPiC Class Combatant Star Fighters
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- 3 Fleet Auxilliary Ships
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- 40 ATTACK AND DEFENCE SYSTEMSFOR THE EPIC COMB ATANT
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Section 1 Non-strike Systems
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Tractor Beams
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~~~~~~~~~~~~~
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A superconducting NIOBIUM TITANIUM device. This has a strength of
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2900 kilogauss [290 Testas - magnetic field strength] and pick up any
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objectwithin 50km. The objec t can be 32 times the mass of epic and
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will needa escape velocity of 300,000km per second.
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'Atomics' Force Field Generator
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The epic class fighter is without doubt the smallest starfighter
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topossess an atomics generator. Two source reactors forward and aft
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ofthe ship produce a fleet of electromagnetic energy [which wraps
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around the vessel] while an invisible nuclear shell is perfectly angled
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to create energy deflection, as opposed to being impact retardent to
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absorb the energy of attacking weapons. However, the force field will
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weaken if constant bombardment occurs. In addition, the field can only
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repel firepower upto a destruction threshold of sevenmegatons per cubic
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metre. ! WARNING ! Once activated the force field will take 4 to 6
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seconds to achieve fullstrength.
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Weaponry Battery Override Unit
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This device, when activated, can override all fuel, energy and
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weapon systems to divert all power towards the laser batteries. This,
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in turn, will allow simultaneous firing of ALL lasers [Not torpedos as
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they have an independant energy source]. Using the energy from this
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nuclear battery can allow up to 10 seconds firing of all weapons in
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several different directions without using the vess el's own energy
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reserve.
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SECTION 2 - Unguided Light Radiation Weapons
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Laser Rifle
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~~~~~~~~~~~
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Triple firing. This weapon (which is also known as the amber gun)
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uses light amplification by stimulated emission of radiation (LASER).
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A laser beam is focused into a liquid nitrogen cooled amber crystal.
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Its chromium atoms are excited into a high energy state so that they
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produce a yellow light which is only allowed to escape in the desired
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direction. The flash, last ing one thousandth of a second, can bore a
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hole through diamond by vaporisation at 20,000 degrees centigrade
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produced by 2 * 10power of 25 photons. The rifles can emit nearly 400
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bursts of energy per second and each amber crystal provides enough
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energy for over 60,000 bursts with a range ofover several kilometres.
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The beam would be almost useless against larger craft with shields, but
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are deadly against fighters.
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Proton Pulse Cannon
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~~~~~~~~~~~~~~~~~~~
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Twin fire. This is a standard air-to-ground, air-to-air combat
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weaponfor larger frigate class starships and long-range fighters. It
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can fireup to 80 rounds per minute but it has only enough power for 120
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roundsper cannon, with a range of over 20 kilometres. The beam has a
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plasma energy bank which feeds off to a main coil, attracting the
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positive protons. In one square millimetre, 86,000,000,000,000,000,000
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watts of energy are concentrated. The cannon has around the same
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strength as a low yield nuclear device of 0.7 kilotons and could ripple
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a mediumsized starship with several well placed slots.
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Ion Beam
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~~~~~~~~
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Twin fire beam system. This is a powerful energy beam which has
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been specially modified to fit on small craft, as it is only normally
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foundon a cruiser. Direct visual contact will result in retina
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damage. Only 12 rounds can be fired from the battery unit. The range
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is over 80 kilometres and has a punch of nearly one megaton per sound,
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enough to bring down any small or medium size ship even with shields
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up.
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The Neutron Epical Blaster
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~~~~~~~~~~~~~~~~~~~~~~~~~~
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This is the most powerful laser system to be fitted to a starship
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[with the exception of mother ships and the new prototype Warbird II].
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A massive single emittance of energy with the power of nearly 100
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megatons could wipe out a city, mountain or Starship on a single blast.
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However, it has only a short range of less than 60km. The weapon was
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constructed along with the EPiC class fighter. The laser beam passes
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through aepical isotope producing an almost indestructible epical
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plasma stripped of all neutrons, creating a five metre beam of
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controlled anti-matter.
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SECTION 3 - GUIDED WEAPON SYSTEMS AND SMART UNITS.
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Photon Torpedo
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~~~~~~~~~~~~~~
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Four only. An advanced guided missile with a photon nuclear
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detonator andphoton light stream drive which hurls device at high
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speed. This light stream gives the torpedo a bright glow. This can
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give the enemy time to raise shields and and brace for impact because
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it is easily visible during combat. The torpedo device the epic craft
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is fitted with has eight multiple warheads that can airburst and then
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select several closelygrouped targets. Each warhead carries 3
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megatons. The torpedo will not activate until it can seek and destroy
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its target.
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DEFENCE TORPEDO SYSTEM
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~~~~~~~~~~~~~~~~~~~~~~
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This defence system is exclusive to the EPiC fighter, the
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systemfires bright blue multiple homing torpedos simultaneously in
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four different directions.
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COBALT SALTED ANTIMATTER DOOMSDAY DEVICE
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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This weapon design was brought to the federation council only 15
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years ago and has only recently been constructed. Controlled
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experiments have shown devastating results. Its firepower magnitude is
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tenth scale - an unclear explosion of 1,000,000 megatons. A blast
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range in excess of 200,000 kilometres is enough to wipe out an entire
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planet and its surrounding moons. The device creates a nuclear
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reaction within a nuclear reaction. Cobalt particles are obliterated
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in a hydrogen explosion. The cobalt atom is split in one billionth of
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a second. The energy level of the hydrogen detonation increases by a
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factor of onemillion. The cobalt is then turned into anti-matter and
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everything within 200,000 kilometres is destroyed.
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MAXIMUM VERTICAL SECURITY DOCUMENT - RESTRICTED VIEWING
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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IMPERIAL REXXON COMMAND DATABANK RECOVERED FROM THE WRECKAGE OF A
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CRIPPLED WARBIRD FLOATING IN THE RETREN MINEFIELD BEFORE THE AUTO
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SELFDESTRUCT SEQUENCE WAS ACTIVATED BY THE ON BOARD COMPUTER. ALL DATA
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HAS SINCE BEEN CLASSIFIED TO LEVEL 7.
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BRIEF
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~~~~~
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The data recovered suggests that the Rexxon fleet is technically
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less advanced than our present generation of starfighters but the
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sheer number of Rexxon crafts provides them with a far greater
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advantage in the combat arena. Federation statistical analysis teams
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predict that the federation pilots will need to destroy EIGHT
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starfighters for the lossof ONE federation ship.A variety of combat
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simulations has resulted in positive kill ratio of 5-1 in favour of the
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federation. However, this figure is not good enough to predict an
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overall victory. In addition, the combat simulator results do not take
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into account the difficulty of fighter protection of the fleet across
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several thousand kilometres of openspace. Let us not forget, this
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operation is not gladiatorial fighter-v-fighter mission. Convoy ships
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will be easy prey for the enemyfighters.
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THE ENEMY FLEET
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~~~~~~~~~~~~~~~
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NAME : Mothership.
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ORIGIN : Tarrun Space Docks, Tarrun.
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TYPE : Imperial Rexxon Star Dreadnought.
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NUMBER : Two Ships [plus another under construction]
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DIMENSIONS : 26000 * 15000 * 10000 METRE UNITS.
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DISPLACEMENT EMPTY : 47000 Trillo tons.
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MAXIMUM : 52000 Trillo tons.
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CRITICAL MASS : 686,000,000 tons per metre cubed.
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ENGINES : Two Vulvan ion streams producing 7988828 Tallo tons
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thrust.
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PERFORMANCE
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~~~~~~~~~~~
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MAX VELOCITY : 0.25 past transwarp.
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TURN RATE : Curve Factor 29.436km
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ACCELERATION : 0 to 1,000,000km 19.371 seconds.
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RATINGS SCALE : 0-100
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GROUP A FIREPOWER : OFF SCALE At 100
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COMBAT : 100
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ENDURANCE : 100
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ARNAMENT : Classified but approximately 1,200 laser batteries.
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Long range photon torpedo system.
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12 Halinhar neutron blasters.
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Twoion cannons.
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Possible anti-matter type weapon.
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Two terror legion starfighter groups, comprising of
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800 fighters, 16 frigates and warbirds.
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Atominc shields forwa rd,aft.
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CREW : 430,000 Rexxon command crew, 200,000 Terror troops.
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HISTORY : The enemy mother class starships "Henon" and "Martor"
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are the names of two legendary Rexxon demigods from
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ancient Rexxonic history. The two ships are now
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eighty years old and have enforced the rule of the
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Rexxon empire across space with each ship on a 20 year
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tour of duty across the Rexxon empire, as each ship is
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fully self supportive and have star cities within them
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with nearly two thirds of a million Rexxons on board.
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NAME : Rexxon Warbird
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ORIGIN : Lizar Inductrial Centren
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TYPE : Imperial Cruiser
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NUMBER : Ninety Ships [plus ten under construction]
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DIMENSIONS : 600 * 40 * 190 METRE UNITS.
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DISPLACEMENT - EMPTY: 4.6 Trillotons.
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MAXIMUM : 5.3 Trillotons.
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CRITICAL MASS : 4095 trillotons.
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ENGINES : Twin drum single phase ionic beam drives producing
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10 million trillotons thrust.
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PERFORMANCE
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~~~~~~~~~~~
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MAX VELOCITY : 0.45 past transwarp.
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TURN RATE : 1.2 HM-MIN
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ACCELERATION : 0 to 1,000,000km 9.28591 seconds.
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RATINGS SCALE : 0-100
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FIREPOWER : 20
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COMBAT : 60
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ENDURANCE : 60
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CREW : 850 Rexxons.
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HISTORY : First sighted over thirty years ago. They are now
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the main workhorses of the Rexxon terror legions,
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enforcing the Rexxons rule across their empire. The
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warbird is a fast and heavily armoured battlestation
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easily outclassing similar sized federation cruisers
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in term of firepower.
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NAME : Krinder CLass.
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ORIGIN : Taragan Industrial yards.
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TYPE : Long range attack frigate.
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NUMBER : 214 Ships
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DIMENSIONS : 125 * 80 * 45 METRE UNITS.
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DISPLACEMENT - EMPTY : 26,000 Trillotons.
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MAXIMUM : 28,000 Trillotons.
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CRITICAL MASS : 168 Trillotons.
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ENGINES : Propulsion magneto driver producing 3000.
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PERFORMANCE
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~~~~~~~~~~~
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MAX VELOCITY : 0.35 past transwarp.
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TURN RATE : 800M/MIN
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ACCELERATION : 0 to 1,000,000km 16.7102 seconds.
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RATINGS SCALE : 0-10
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FIREPOWER : 8
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COMBAT : 6
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ENDURANCE : 5
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CREW : 165-190 Rexxons.
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HISTORY : The Krinder class is somewhat outgunned and out
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manouvred by the Hollywood class attack frigate but
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numerically it out numbers the similar Federation
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vessel by a factor of three. It is derived from the
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old style space destroyers from the last century but
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with enhanced weapons andarmour.
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NAME : Crabblitic Assault Ship [Crab Fighter]
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ORIGIN : Deggron Research Institute.
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TYPE : Long range attack and stand off Interceptor.
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NUMBER : 900 Ships
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DIMENSIONS : 30 * 28 * 16 METRE UNITS
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DISPLACEMENT -EMPTY : 110 Trillo tons.
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MAXIMUM : 140 Trillo tons.
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CRITICAL MASS : 12 trillo tons.
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ENGINES : TRAGINOWA learn burn atomic combuster.
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PERFORMANCE
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~~~~~~~~~~~
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MAX VELOCITY : 0.38 transwarp.
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TURN RATE : 100M/MIN
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ACCELERATION : 0 to 1,000,000km 14.7 seconds.
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COMBAT : 2
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ENDURANCE : 2
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ARNAMENT : 2
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CREW : 3 Rexxons.
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HISTORY : Tactical lessons learned from the previous century
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showed the Rexxon forces how valuable stand-off
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capability is. The result is thiseffective long-
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range interceptor from Deggron R.I. Analysis
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suggests that this craft may suffer from lack of
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manoeuvrability due to its engine configuration, so
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is easy prey to smaller predators in a close range
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combat scenario.
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NAME : XION Fighter
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ORIGIN : Tragan Industrial yards.
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TYPE : Short range attack/Intercept fighters.
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NUMBER : 8000 Ships
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DIMENSIONS : 18 * 8 * 7 METRE UNITS
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DISPLACEMENT -EMPTY : 24 Trillotons.
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MAXIMUM : 31 Trillotons.
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CRITICAL MASS : 3 trillotons.
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ENGINES : TRAGINOWA triple photon jet Mk4.
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PERFORMANCE
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~~~~~~~~~~~
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MAX VELOCITY : 0.20 transwarp.
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TURN RATE : 9M/MIN
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ACCELERATION : 0 to 1,000,000km 9.34 seconds.
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COMBAT : 2
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ENDURANCE : 1
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ARNAMENT : 2
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CREW : 1 Rexxons.
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HISTORY : A formidable dog fighter. In large numbers they are
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effective asthe Rexxons can must wave after wave of
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attack formations into an assault. This combined
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firepower can cripple larger starships due to sheer
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numbers.
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REXXON GROUND BASED DEFENCE SYSTEMS
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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The following data excludes all low level weapon systems as they
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poseno threat whatsoever to the EPiC combatant.
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NAME: T-99 BATTLE AMTRAX
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TYPE: ARMOURED LAND SHIP
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DESCRIPTION: Very large ground crawlers over 250 metres long and 150
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metres wide. Very heavily armoured with defensive cladding throughout.
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Close range laser cannons forward and aft and multiple missile
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launchers. Usually found in hostile environments. Some have been
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modified as mining and construction labourers.
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NAME: MIUZ: - P65 GUIDED LASER SYSTEM.
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TYPE: INFRARED GUIDED LASER BAT SYSTEM.
|
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DESCRIPTION : Usual low energy laser, very capable of penetrating
|
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standardarmour. Easily repelled by Epical deflectors, however, several
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direct hitscould be dangerous if deflectors are non-operative.
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NAME: MIUZ - P1 GUIDED CANNON.
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TYPE: HIGH ALTITUDE ANTISKY WEAPON.
|
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DESCRIPTION: SINGLE SHOT PHOTONIC LAZER COMPUTER GUIDED.
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A direct hitwould destroy any ship without shields. The P1 is far more
|
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potent than the P65 and should be treated with due care and respect.
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FEDERATION RECORDS SECTION 45679214-4658-PLANETOIDS
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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NAME : Amragen Nine.
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|
LOCATION : Local galaxy CELEST, quad12b, BOURDINAMIC system.
|
|
TYPE : Class M [Earth type life sustaining]
|
|
PARENT STAR : LEX MINOR
|
|
DISTANCE FROM SUN : 196.46 Million Km.
|
|
YEAR : 1.46
|
|
ROTATION PERIOD : 28 hours
|
|
NUMBER OF MOONS : NONE
|
|
GRAVITATIONAL FORCE : 0.91
|
|
DIAMETER : 19,389km
|
|
ATMOSPHERIC GASES : Nitrogen 63%, Oxygen 29%, Others 8%
|
|
TEMPERATURE RANGE : -15 to 61 Centigrade.
|
|
PLANETOID ZONES : Dry Barren planet. Little precipitation.
|
|
PRIMARY LIFE FORM : Indiginous HRANIEN vertebrates.
|
|
IQ : 50
|
|
POPULATION : Negligible [below 1million].
|
|
GENERAL TECH LEVEL : Grade 3.
|
|
POLITICAL CLIMATE : Ruled by the Rexxon Empire.
|
|
DESCRIPTION : A primitive planet which is on the furthest point of
|
|
the Rexxon empire due to its location. Also of great
|
|
strategic importance and forms part of the Rexxon`s
|
|
complex defence network. The Rexxons took control
|
|
over eighty years ago with no opposition. The local
|
|
inhabitants were forced into construction gangs. The
|
|
Rexxons constructedthe massive tracking station which
|
|
now forms part of a vital link of the Deep Space
|
|
Network, scanning across several light years of
|
|
space. In the likelihood of territory violation, a
|
|
star destroyer squadron couldbe launched
|
|
instantaneouslt from local star bases.
|
|
|
|
NAME : Tarrun.
|
|
LOCATION : Local galaxy CELEST, quad41c HIGHREC.
|
|
TYPE : Class MR [Semi life sustaining articifially
|
|
supported]
|
|
PARENT STAR : UNA HYDRA
|
|
DISTANCE FROM SUN : 203.9 Million Km.
|
|
YEAR : 4.56
|
|
ROTATION PERIOD : 74 hours
|
|
NUMBER OF MOONS : ONE [STATILLICA]
|
|
GRAVITATIONAL FORCE : 1.47
|
|
DIAMETER : 32,452km
|
|
ATMOSPHERIC GASES : Nitrogen 73%, Oxygen 9%, Sulphur Dioxide 3.1% Carbon
|
|
dioxide 5%
|
|
TEMPERATURE RANGE : -15 to 68 Centigrade.
|
|
PLANETOID ZONES : Mild polar regions, stormy temperature zones with
|
|
high pollution levels [major greenhouse effect
|
|
problems].
|
|
PRIMARY LIFE FORM : No indigenous life.
|
|
POPULATION : Migrant workers [approximately 175 million].
|
|
GENERAL TECH LEVEL : Grade 3.
|
|
POLITICAL CLIMATE : None. Rexxon empire controlled.
|
|
DESCRIPTION : A major atmospheric pollution problem caused by the
|
|
production of fuel sources for the RExxons over the
|
|
last 200 years. Tarrun wasuninhabited until the
|
|
discovery of vast fuel resources. Large numbers
|
|
of Balkan slaves work in these very dreadful
|
|
conditions with a high mortality rate.
|
|
|
|
RECORDS LAST UPDATED FOR THIS PLANETOID ON: 15th January 1992.
|
|
|
|
NAME : Statillica.
|
|
LOCATION : Local galaxy CELEST, quad41c HIGHREC.
|
|
TYPE : Class MR [Semi life sustaining articifially
|
|
supported] Only moon of planet Tarrun.
|
|
PARENT STAR : UNA HYDRA
|
|
DISTANCE FROM SUN : 205.9 Million Km. -600,000km
|
|
YEAR : 86days
|
|
ROTATION PERIOD : 18.5 hours
|
|
NUMBER OF MOONS : N.A.
|
|
GRAVITATIONAL FORCE : 0.71
|
|
DIAMETER : 5756km
|
|
ATMOSPHERIC GASES : Nitrogen 82%, Sulphur 8%, Oxygen 6%, Carbon
|
|
dioxide 4% [frozen], Viredieln 1%
|
|
TEMPERATURE RANGE : -125 to -14 Centigrade.
|
|
PLANETOID ZONES : Carbon ice planet. No temperature zones.
|
|
PRIMARY LIFE FORM : No indigenous life.
|
|
POPULATION : Migrant labour force, 21 million.
|
|
GENERAL TECH LEVEL : Grade 8.
|
|
POLITICAL CLIMATE : Annex of Tarrun [Rexxon empire].
|
|
DESCRIPTION : A geologists utopia! This small plan et contains an
|
|
abundance of precious minerals, ores and crystals and
|
|
is exploited on a grand scale by Rexxons, Orthbrals
|
|
[arctic dwellers] and mass numbers of press-ganged
|
|
Balkans. The moon is bleak and barren with large
|
|
tractsof the planet excavated.
|
|
|
|
RECORDS LAST UPDATED FOR THIS PLANET ON: NO INFORMATION AT THIS TIME.
|
|
|
|
NAME : POTEAD (Poteadcaqaunous Vergume - Rexxon name).
|
|
LOCATION : Local galaxy CELEST, quad64g, Lizar system 7th
|
|
planet.
|
|
TYPE : Class NN [ No life indigenous to planet]
|
|
PARENT STAR : RANDOM
|
|
DISTANCE FROM SUN : 3.5 Billion Km.
|
|
YEAR : 91.7 YEARS
|
|
ROTATION PERIOD : 4.3 hours
|
|
NUMBER OF MOONS : NONE
|
|
GRAVITATIONAL FORCE : 5.6 -3.6 at polar regions
|
|
DIAMETER : 38,254 km
|
|
ATMOSPHERIC GASES : Hydrogen 98%, Metallic traces.
|
|
TEMPERATURE RANGE : -120 to -160 Centigrade.
|
|
PLANETOID ZONES : None. Planet is cloaked by dense turbulent storm
|
|
clouds of liquid hydrogen at high altitude.
|
|
PRIMARY LIFE FORM : None.
|
|
POPULATION : 1200 Rexxons stationed here.
|
|
TECHNOLOGICAL LEVEL : none.
|
|
POLITICAL CLIMATE : none.
|
|
DESCRPIPTION : A hostile planet the Rexxons once called Verguma. [A
|
|
personal reference to the lack of energy of life-
|
|
force and comparableto the human reference of Hell].
|
|
It is the largest and the outmost planetin the Lizar
|
|
system. A massive red planet with a violent, deadly
|
|
atmosphere. Due to its rapid planetary rotation it's
|
|
gravitational pull is nearly ten times that of Earth.
|
|
The powerful counter-currents of gases in the upper
|
|
atmosphere cause cyclones and liquid waveforms of
|
|
crystals. While beneath this is a relatively calm
|
|
zone up to severalkilometres about the planet's solid
|
|
surface.
|
|
|
|
RECORDS LAST UPDATED FOR THIS PLANETOID ON: NO INFORMATION AT THIS TIME.
|
|
|
|
NAME : GRAND LIZAR
|
|
LOCATION : Local galaxy CELEST, quad64g, Lizar system 4th
|
|
planet.
|
|
TYPE : Class M [full life sustaining]
|
|
PARENT STAR : RANDOM
|
|
DISTANCE FROM SUN : 139.34 Million Km.
|
|
YEAR : 0.89
|
|
ROTATION PERIOD : 29.5 hours
|
|
NUMBER OF MOONS : NONE
|
|
GRAVITATIONAL FORCE : 1.25
|
|
DIAMETER : 19,945 km
|
|
ATMOSPHERIC GASES : Oxygen 24%, Nitrogen 74%
|
|
TEMPERATURE RANGE : -15 to 55 Centigrade.
|
|
PLANETOID ZONES : Polar, tropical, desert and temperature zones, a warm
|
|
and humid planet.
|
|
PRIMARY LIFE FORM : Rexxon.
|
|
POPULATION : 3.9 Billion.
|
|
TECHNOLOGICAL LEVEL : 10
|
|
POLITICAL CLIMATE : Totalitarian. Ruler Emperor Vorgon
|
|
DESCRIPTION : The third largest planet in the Lizar system. It
|
|
lies between the barren planets of Trigar and Omirex
|
|
and is the home planet of the Rexxon civilisation.
|
|
It has been greatly transformed into a high level of
|
|
sophistication with enormous population centres. Yet
|
|
still has regionsof dense vegetation landscape
|
|
similar to Earth of Jurassic period of threehundred
|
|
million years ago.
|
|
|
|
|
|
TOP SECRET MISSION BRIEFING
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
SECRET MEMO TO THE CHIEF OF WAR, ADMIRAL AJAX, STARSHIP REDSTORM.
|
|
The following missions have been preplanned using the Rxt1000
|
|
computer to assimilate each individual mission. The missions here are
|
|
vital for the safety of the federation fleet. Some missions may seem
|
|
to have a "no-win scenario" to the incredible demands exerted on the
|
|
pilot, but repeated simulation suggests a 2.7854 percent probability
|
|
that all missions will be successful. Three EPiC class starfighters
|
|
are available, and in the result of one being destroyed the other two
|
|
willbe on standby. With the three craft available this gives us a one
|
|
in tenchance of success.
|
|
- For commander of EPiC fighters only. Classification level 24
|
|
- Exact launch time and date to follow. Commence time zero hours from
|
|
this point.
|
|
|
|
MISSION NUMBER 1
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
MISSION CODE NAME : BREAKTHROUGH
|
|
OBJECTIVES :
|
|
1) To clear a path through the ionic mine belt - the boundary of
|
|
the Rexxon empire. Engage and destroy any hostile fighters before
|
|
your prescence is detected.
|
|
2) Proceeed directly to Amragan nine and destroy the primary target of
|
|
the deep space tracking station within 122 seconds of entering the
|
|
planets atmosphere.
|
|
LOCATION AND MAP : The tracking station is located in sector
|
|
YNJ-836????? it is visible for nearly 400 kilometres.
|
|
WEAPONS AND STORES : Only standard laser cannons can be fitted to
|
|
reduce fuel consumption and also to enhance performance in atmospheric
|
|
conditions. A tractor beam is also fitted for fuel pod collection
|
|
along your proposed trajectory.
|
|
MISSION BACKGROUND: This mission is vital in the escape from the
|
|
Supernova. We are in one of the remotest parts of the galaxy, far away
|
|
from the m assing Rexxon fleet waiting near anchor point, the closest
|
|
point of theRexxon empire to the federation. The enemy has made a
|
|
critical error in believing that the area, along the trajectory the
|
|
fleet will take, isimpassable due to the large mine belt in this
|
|
vicinity and the automatedlong range scanner located on Amragen Nine.
|
|
They have left the scanner relatively undefended. The Rexxons have
|
|
also overlooked a blind spot in their defence shield. Every 42 days,
|
|
Amragan Nine moves behind Amragan Ei ght and a solar eclipse of its sun
|
|
occurs. So for 421 seconds the tracking station is blinded and cannot
|
|
make contact to the rest of the Rexxon Empire. A small one man fighter
|
|
can destroy the tracking stationbefore the eclipse ends and create a
|
|
corridor for the fleet to safelypass still undetected by the enemy.
|
|
Failure to destroy the tracking stationin time will result in the
|
|
Rexxons massing a force and easily finding the civilian fleet before it
|
|
can escape into deep space.
|
|
REXXON DEFENCES / FORTIFICATIONS / SQUADRONS: Planet Assault data
|
|
and probable Rexxon defences: Latest intelligence at this stage
|
|
suggests the 7th Strarous was fleet is on a tour of duty in this
|
|
system. The total firepower consisting of three fighter squadrons and
|
|
two command warbirds with a Frigate escort. Ground Ion cannons,
|
|
ground aerial burst defence systems, possible force field generator
|
|
around thetracking station and the primary force field generator.
|
|
TIME : 34 hours 30 minutes.
|
|
|
|
MISSION NUMBER TWO
|
|
~~~~~~~~~~~~~~~~~~
|
|
MISSION CODE NAME: WIPEOUT
|
|
OBJECTIVES:
|
|
1) To destroy the central processing Unit and [or] the four
|
|
intergalactic space ports in the industrial centre of planet
|
|
Tarrun.
|
|
2) Obliterate the mining complexes on the Moon of Statillica
|
|
concentrating firepower on main mine shaft entrance points and the
|
|
collection port and space docks in the central planet zone.
|
|
WEAPONS AND STORES: Two T40 laser cannons, tractor bean unit, a
|
|
new weapon fitted is a powerful twin photon gun.
|
|
MISSION BACKGROUND: Tarrun is the most industrialised planet in
|
|
the Rexxon Empire, with large scale production of enemy fighter craft
|
|
and defence systems. However, the main use of Tarrun is in the
|
|
production of brinzerctronic crystals used by the Rexxon fleet for
|
|
trans-warp capability. Destruction of these production sites will
|
|
remove the Rexxons only source of this crystal, thus preventing them
|
|
from engaging the federation in a long term chase across the universe,
|
|
until their stocks are replenished.
|
|
PROBABLY REXXON DEFENCES / FORTIFIC ATIONS / SQUADRONS : Intense
|
|
ground batteries around all key installations including multiple laser
|
|
turrets and guided missile installations. Warning! Several crack
|
|
sqaudrons of enemy fighters are based around the CPU on Tarrun and
|
|
the space ports, expect thrity plus bandits over Tarrun and Stallica.
|
|
TIME: 37 hours 12 minutes.
|
|
|
|
MISSION NUMBER 3
|
|
~~~~~~~~~~~~~~~~
|
|
MISSION CODE NAME: GLORY
|
|
OBJECTIVE : A Rexxon attack legion had massed around the massive outer
|
|
planet Elan andis now enroute to Tarrun. This force is perhaps not
|
|
enough to destroy thefleet alone, but tactics suggest that they will do
|
|
their utmost to slowthe federation fleet down. Priority protection
|
|
will be given to the following starships:-Agriculture and food
|
|
producing ships.
|
|
- Fuels tankers and Mineral Fuel Barges.
|
|
- Primary ordinance ship "mars"
|
|
If the Rexxons have already received a transmission from Amragan
|
|
nine then this attack may consist of most of the Rexxon battlefleet.
|
|
WEAPONS AND STORES: All weapons armed, available and ready at this
|
|
time.
|
|
MISSION BACKGROUND: After the assault on the industrial centre in
|
|
the Tarrun solar system the fleet will not be able to commence warp
|
|
drive until they are out of the system, leaving it vulnerable to attack
|
|
for three hours. Mission control on the Battleaxe has intercepted
|
|
codedtransmission from the Rexxon Fleet. EMERGENCY COUNCIL MEETING, THE
|
|
FEDERATION STARSHIP BATTLEAXE.THIS ATTACK HAS SHOWN HOW VULNERABLE THE
|
|
CIVILIAN FLEET IS. SEVERAL THOUSAND PEOPLE HAVE LOST THEIR LIVES
|
|
ALREADY AND THE ENEMY HAS YET TO LAUNCH A FULL SCALE ATTACK ON US.
|
|
COMMANDER AJAX HAS FORWARDED THIS PROPOSAL TO THE COUNCIL:In view of
|
|
the worsening situation with the Rexxon forces fully aware ofour
|
|
position and perhaps our heading, the fleet is now facing its
|
|
greatest peril since entering Rexxon territory. Our fighter squadrons
|
|
have suffered heavily in attempting to protect the civilian ships,
|
|
which are open to the threat of Rexxon interceptors. It is my belief
|
|
that we cannot guarantee the civilian fleet with the high quantities of
|
|
enemy fighters approaching us. Therefore, I propose a plan to the
|
|
council. I propose that the battle fleet draw the enemies attention
|
|
away from the convoy fleet. Many of our fighters and frigates have
|
|
been lost attempting to defend the fleet. They are not designed to
|
|
defend but to attack, with their inherent advantage of speed and
|
|
surprise. It is my intention to go on the offensive against the heart
|
|
of the Rexxon empire using our attack squadrons to launch a decisive
|
|
blow to the Rexxon forces. The intention is for the federation battle
|
|
fleet and its support ships to leave the civilian fleet with a skeleton
|
|
defence, changing coursetowards the Rexxon capital world of Lizar.
|
|
With the reports of the enemy fleet massing near Torky five they are
|
|
within striking distance of the civilian fleet. If we employ a bold
|
|
manouvre heading towards the Lizar system to launch an all-out assault
|
|
on the Rexxon high command, theRexxon battle fleet, I beleive, will be
|
|
compelled to come to the aid of its mother planet. The Rexxon solar
|
|
system has been left relativelyundefended as an attack has, more than
|
|
likely, been considered an improbability. This may be the Rexxon`s
|
|
undoing. Consequently, the civilian fleet can escape into deep space
|
|
as the enemy launches all of its forces against our battle fleet.
|
|
Members of the council, the plan that I put forward to you is, granted,
|
|
a high risk venture. The conclusion of any action may result in the
|
|
total annihilation of the federation battle fleet. However, it may
|
|
also give sixty million people the chance to escape from the wrath of
|
|
the Supernova and the Rexxon empire.
|
|
|
|
MISSION NUMBER 4
|
|
~~~~~~~~~~~~~~~~
|
|
MISSION CODE NAME : BLAST
|
|
OBJECTIVE.OBJECTIVE : To neutralise the magma cannon on the planet of
|
|
Potead, the seventh planetof the Lizar system.
|
|
LOCATION AND MAP: The cannon is situated on the volcanic ridge on the
|
|
edge of the Hydrogen sea 3.254 kilometres north east of your planet
|
|
loadiung point.
|
|
WEAPONS AND STORES: You will be provided with a new weapon on this
|
|
mission : A neutron Epical blaster, to penetrate 200 metre thick
|
|
titanium and half a mountainside.
|
|
MISSION BACKGROUND: The infamous magma cannon is perhaps one of the
|
|
greatest engineering feats of the Rexxon Construction Corp designed as
|
|
part of an inner defence ring for the capital planet of Lizar. A
|
|
massive dome over 14 kilometres in height towering way above an
|
|
enormous volcanic mountain range. Within it a giant electron gun
|
|
protrudes upwards into the atmosphere of the planet. The Magma Cannon
|
|
feeds off the energy deep within the planets core producing enough
|
|
power from its natural power plant to generate a ninth scale powerbeam.
|
|
Punching a hole into the dense atmosphere, reaching out far into space
|
|
across thewidth of th e Lizarian solar system, hitting its target with
|
|
the power of several thousand megatons which no starfighter could ever
|
|
repel. Themonstrous weapon could rip apart the federation battle fleet
|
|
before it reaches the edge of the Lizar solar system unless an attack
|
|
squadron led by an EPiC class fighter could disable the magma cannon
|
|
before thefleet is in range.
|
|
PLANET ASSUALT DATA : Potead is impenetrable to all conventional
|
|
craft. The EPiC fighter will be able to sustain flight in the lower
|
|
atmosphere with full use of flight modes. Its gravitational pull will
|
|
drag the craft through 8,000 kilometres of dense atmosphere reaching
|
|
temperatures of 100,000 degrees C. All landings by the Rexxons have
|
|
been made by massiveheat shielded Rocket Pods on a calc ulated and
|
|
precise trajectory to a destination point. The EPiC fighter's main
|
|
computer will be assigned a similar auto route.
|
|
PROBABLE REXXON DEFENCES / FORTIFICATIONS / SQUADRONS : Due to the
|
|
heavy atmospheric conditions no Rexxon fighter craft can operate in
|
|
this hostile environment, so the primary Rexxon defences are ground
|
|
based with various aerial defensive systems including multiple rocket
|
|
and laser batteries. The planet also has a terror legion of Amtrak
|
|
fighters which will be ever-present arou nd the vicinity of the Magma
|
|
Cannon. After this mission, it is expected that the Rexxons will mount
|
|
a major offensive towards thebattle fleet. At this point we will be
|
|
only seven hundred millionskilometres away from Lizar. All fighters
|
|
are to be put on red alert as soon as the Magma cannon is disabled.
|
|
|
|
MISSION NUMBER 5
|
|
~~~~~~~~~~~~~~~~
|
|
MISSION CODE NAME : GALACTIC STORM
|
|
OBJECTIVE : To neutralise the remaning space forces of the regional
|
|
Lizar battlefleet.
|
|
LOCATION AND MAP: Local Galaxy Celest. Qu ad 64g.
|
|
WEAPONS AND STORES: Dependant on stocks.
|
|
MISSION BACKGROUND: It is anticipated that after the assault on the
|
|
Planet Potead all regional forces will be scrambled and will mass on
|
|
our trajectory towards Lizar. The battlefleet will encounter a
|
|
considerable number of Rexxon Warbirds, Frigates and very large numbers
|
|
of one-man fighters[exact numbers are unobtainable at this time]. It is
|
|
also believed that the imperial guards may also be used for the first
|
|
time. These are the elite starfighters th at protect the Rexxon
|
|
council and have maintained the tradition of invincibilty over the last
|
|
few hundred years. The battlefleet will launch a direct assault upon
|
|
the main enemy fleet withthe EPiC class fighter and three squadrons
|
|
ofstarfighters will launcha three pronged attack on the enemies flank.
|
|
The federation crusiers willengage the Warbirds. All firepower will be
|
|
concentrared on crippling theenemy motherships. We will have to
|
|
eliminate over 60% of the enemyto ensure total and final success.
|
|
PROBABLY REXXON DEFENCES / FORTIFICATIONS / SQUADRONS : The enemy
|
|
will scramble every available starfighter in the solar system.Analysis
|
|
suggests that the combined number of enemy fighters will exceed 100,
|
|
interceptors 40, Rexxon Warbirds and frigat es 10.WARNING - The enemy
|
|
space fleet may catch us at any point. Time is critical. To ensure
|
|
success we must quickly eliminate the regional enemy space fleet,
|
|
before the arrival of the main Rexxon battleforce.
|
|
|
|
MISSION NUMBER 6
|
|
~~~~~~~~~~~~~~~~
|
|
|
|
MISSION CODE NAME: RETALIATOR
|
|
OBJECTIVE: To effect the final and total annihilation of the Grand
|
|
ImperialRexxon command centre and the government complex of Grand
|
|
Lizar.
|
|
LOCATION AND MAP: The imperial Rexxon command centre is located in the
|
|
central metropolis of Lizarico City. The target is easily identifiable
|
|
as the city's communication links originate from this central location.
|
|
WEAPONS AND STORES: Depandant on stores.
|
|
MISSION BACKGROUND: To ensure a swift and total destruction of the
|
|
enemycommand and all its governing body, preventing a long term Rexxon
|
|
vendetta and an extended conflict across the gulf of the universe. When
|
|
the human race settles on Ulysses VII, a new order will exist acrossthe
|
|
galaxy as the human race rebuilds a more tranquil exist ance.
|
|
PROBABLE REXXON DEFENCES/FORTIFICATIONS/SQUADRONS : Not known at this
|
|
time.
|
|
|
|
MISSION NUMBER 7
|
|
~~~~~~~~~~~~~~~~
|
|
MISSION CODE NAME: MOTHER OF ALL BATTLES.
|
|
OBJECTIVE: Save the human race from total destruction in the largest
|
|
space conflict in recorded history.
|
|
LOCATION AND MAP: The grand Moons of Hydraden 12 billion Km cosmic East
|
|
of Lizar.
|
|
WEAPONS AND STORES: Dependant on stores.
|
|
MISSION BACKGROUND: The arrival of the enemy is imminent. The combined
|
|
battle strength of seven armies across the entire Rexxon empire have
|
|
joined forces to outgun Federation forces to a factor of 3, spearheaded
|
|
by two gargantuan Rexxon dreadnoughts and their assault ships. We are
|
|
not expecting victory but perhaps this valiant battle may save the
|
|
remnants of the human fleet who have skipped to safety through this
|
|
torrid war zone. Maybe in the future of mankind this battle will
|
|
neverbe forgotten.
|
|
PROBABLY REXXON DEFENCES / FORTIFICATIONS / SQUADRONS : 2 Imperial
|
|
Dreadnoughts. 40 Rexxon Warbirds. 140 Battle Frigates. 200 Long range
|
|
interceptors. 1000 Short range interceptors.
|
|
|
|
PROVISIONAL MISSION-ON THE SUCCESSFUL OUTCOME OF THE "MOTHER OF BATTLES"
|
|
MISSION NUMBER 8
|
|
~~~~~~~~~~~~~~~~
|
|
MISSION CODE NAME: THE NEW ORDER.
|
|
OBJECTIVE: To escort and protect the human fleet en-route to the far
|
|
side ofthe Rexxon empire.
|
|
|
|
GLOSSARY OF TERMS
|
|
~~~~~~~~~~~~~~~~~
|
|
MAGNITUDE - A measure of stellar brightness and the scale for
|
|
weapon destruction.
|
|
TRILLOTON - This unit is used to describe the relative mass of
|
|
an object in space. One trilloton is equal to
|
|
100,000 metric tons [Earth scale].
|
|
TRANSWARP - This is the speed level attained at or beyond the
|
|
speed of light. The absolute velocity of anything
|
|
can never exceed .99 transwarp or the universe would
|
|
then transform into anti-matter and the universe
|
|
would, at this point, cease to exist.
|
|
PHOTON - A unit of measurement for light intensity.
|
|
PLASMA - The forth state of matter. This is the form of which
|
|
the beam of energy takes.
|
|
PROTON - A unit of positive electricity found in the nuclei
|
|
of all atoms.
|
|
COBALT SALTED DEVICE - Doomsday weapon.
|
|
LIGHT SPEED - 299,734 (approx) km per second.
|
|
ONE LIGHT YEAR - The distance it would take a beam of light to travel
|
|
in one solar year.
|
|
AEON GIGA YEAR - Period of one million years.
|
|
|
|
THE CD DATABANK OF THE UNIVERSE: REF HISTORY 68732.1556
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
THE BATTLE OF VIREK : First human encounter with the Rexxons. An
|
|
unfortunate occasion which resulted in the most famous strategic
|
|
engagement in the history of the human race. It is now of great
|
|
relevance due to the fact that Rexxonic doctrine in war planning and
|
|
battle factors have changed very little over the last few centuries and
|
|
therefore lessons learned from this may help the fleet in guessing
|
|
Rexxon tactics. Four hundred and ten years ago, before the emancipation
|
|
of the United Federeration, the human space fleet has colonised many
|
|
planets cosmic east of Atlantis halfway toward the planet Lizar
|
|
including ALTAIRA ONE - a life sustaining, ore rich planet, of no
|
|
strategic importance. At that time nobody knew it was an ancient
|
|
incubation planet, and t herefore, a sacred centre of worship to the
|
|
little known race called the Rexxons. It was unfortunate for the human
|
|
race because unscrupulous human profiteers found the incubation
|
|
chambers, stealing artifacts stored from the Rexxons past lives, in
|
|
preparation for the next. All of these sites were, eventually,
|
|
destroyed by the profiteers. ALTAIRA ONE was subsequently attacked with
|
|
complete surprise by a Rexxon battleforce.All colonists were captured
|
|
or killed. The several thousand hostages were to pay for the crime.
|
|
|
|
THE CD DATABANK ENCYCLOPEDIA GALACTICA OF THE UNIVERSE: REF24,47,24901
|
|
SUPERNOVA FACTS
|
|
~~~~~~~~~~~~~~~
|
|
1) A Supernova is a rare type of star which explodes with great
|
|
violence and then fades.
|
|
2) A Supernova is a result of nuclear sysnthesis.
|
|
3) A Supernova occurs on average every one second somewhere in the
|
|
universe in the universe. i.e - The Crab Nebula exploded in 1064AD.
|
|
It measured one hundred thousand billion KM across. The star has to
|
|
be a twelve megnitude star, usually a giant red or blue sun. The
|
|
star expands, the surface becomes cooler. It then seperates into
|
|
layers within its core [which consists of an iron compound]. When
|
|
it explodes the shockwave energy is 10 to the power of 53. Imagine
|
|
the total energy burned in ten million years multiplied by 100 -
|
|
dissipatedin one second. This is ten to the power of 20 megatons.
|
|
The sun is nowa neutron star [12 million tons per cubic inch] at
|
|
19km acrossweighing the same as the sun.
|
|
|
|
-=- END OF MANUAL -=-
|
|
EPIC REFERENCE CARD
|
|
|
|
IBM PC - Insert disk 1 into drive A or B. Type A:, Then Type
|
|
INSTALL The game will then put up a requester on the screen. Choose
|
|
the drive you wish to install the game from on the screen. Press
|
|
return and follow the on-screen instructions.
|
|
STARTING EPIC PC - Go to the drive the game was installed on.
|
|
Type CD\EPiC Then Type EPiC. The game will now run. EPiC requires
|
|
roughly 570k free memory to run.
|
|
|
|
SUMMARY OF KEY COMMANDS - NON 3D GAME SECTION AREAS
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
SPACE - TO SKIP TEXT AND GRAPHIC SCREENS.
|
|
ESC - TO SKIP TEXT AND GRAPHIC SECTIONS.
|
|
|
|
3D GAME SECTION AREAS VIEWS
|
|
~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
F1 - FRONT COCKPIT VIEW.
|
|
F2 - REAR COCKPIT VIEW.
|
|
F3 - LEFT COCKPIT VIEW.
|
|
F4 - RIGHT COCKPIT VIEW.
|
|
F5 - EXTERNAL INTELLIGENT CAMERA VIEW (SET ANGLES TO YOU AND TARGET)
|
|
F6 - EXTERNAL REAR TRACKING VIEW.
|
|
F7 - FULL FRONT VIEW.
|
|
F10 - REMOTE TARGET VIEW.
|
|
|
|
IN GAME FLIGHT CONTROLS
|
|
~~~~~~~~~~~~~~~~~~~~~~~
|
|
MOUSE
|
|
LEFT BUTTON - INCREASE SPEED (RELEASE TO DECREASE SPEED)
|
|
RIGHT BUTTON - FIRE WEAPON
|
|
MOVE LEFT - BANK EPIC CRAFT LEFT
|
|
MOVE RIGHT - BANK RIGHT
|
|
MOVE FORWARD - PUSH NOSE DOWN
|
|
MOVE BACKWARD - PULL NOSE UP
|
|
|
|
JOYSTICK
|
|
FIRE BUTTON - FIRE WEAPON
|
|
MOVE LEFT - BANK EPIC CRAFT LEFT
|
|
MOVE RIGHT - BANK RIGHT
|
|
MOVE FORWARD - PUSH NOSE DOWN
|
|
MOVE BACKWARD - PULL NOSE BACK
|
|
|
|
KEYS
|
|
RETURN - TOGGLE BETWEEN WEAPON SELECTION
|
|
SPACE - FIRE WEAPON
|
|
ALT - ACCELERATE (RELEASE TO DECELERATE)
|
|
P - PAUSE GAME AND PAUSE BRIEFING SCREENS
|
|
Space - DEFLECTOR SHIELD UP OR DOWN
|
|
F - SELECT FUEL SCOOP (TO COLLECT FUEL PODS ONLY)
|
|
T - ACQUIRE TARGET (FOR USE WITH COBALT WEAPON ONLY)
|
|
HELP - (PC - HOME) - GIVES HEADING TO TARGET OR MOTHERSHIPD
|
|
- 3D DETAIL ADJUSTESC
|
|
- PRESS TWICE TO ABORT MISSIONENTER
|
|
- (ON KEYPAD) IS CHEATMODE FOR REFUEL AND WEAPONS THE EPIC CRAFT
|
|
MAY ALSO BE CONTROLLED BY USING CURSOR KEYS.
|
|
|