274 lines
14 KiB
Plaintext
274 lines
14 KiB
Plaintext
*** Low Grade Explosives ***
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***(and their various uses)***
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Lady Isabel
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(And you thought only guys liked to blow things up.)
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Thanks to:
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+>Black Unicorn
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+>Uni (Dark)
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(Be aware, all of the formulas and methods listed herein involve
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class "A" explosives. They are dangerous and can result in injury or
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fatality or both. Use at your own risk. Safety first.)
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For ease of use, safety, stability, and versatility, you can't beat
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low grade explosives.
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If you're reading this file, chances are you're not satisfied
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with the mostly complex and dangerous processes documented in the
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assorted files floating around, most of which are based on something
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the author read from some other text file and who knows where the
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author of that text file got his information anyway. Not to say
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that there are not some extremely informative and well written files
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on high grade detonating explosives, but I'm sure you will agree
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that they are the exception rather than the rule. Most files try to
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cover too much ground and end up sacrificing important details in
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the long run. If you're still alive and have all your fingers, you
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know enough to avoid these vague files, and you've keyed in the
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right filename. All the practical information in this file is based
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on PERSONAL EXPERIENCE that I have had with these compounds and
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their use.
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Unlike High Grade (concussion) explosives which detonate, low
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grade explosives deflagrate (Burn extremely quickly). High grade
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explosives include RDX, C-4, and TNT. Low grade explosives include
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most ammonium nitrate mixtures, gunpowder and flashpowder and are
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usually two component compounds composed of a high oxidizer and a
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fine "fuel" powder. Technically what I refer to in this file as
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"Low Grade Explosives" are not explosives in the true sense of the
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word at all, but with knowledge, they often can be utilized in a way
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such to produce much the same effect.
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The uses of low grade explosives.
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Low grade explosives do not have the concussion ability of
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high grade explosives. Because of this they cannot be used for the
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following:
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1. Demolition of re-enforced structures.
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(Steel, concrete, brick)
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2. Shaped charges or dampening demolition.
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(Sandbag dampers, safe cracking)
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3. Level one booby traps.
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(Rigged toys, lightbulbs, etc.)
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Low grade explosives release the majority of their non-heat
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energy in the form of sound and local overpressure. This makes them
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perfect for the following applications.
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1. Demolition of pseudo-airtight structures.
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(Newspaper machines, mailboxes)
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2. Demolition of glass or partial glass structures.
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(Cars, windows, small rooms)
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3. Low level anti-personal devices.
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(Stun grenades, nail grenades.)
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Characteristics of low grade explosives manufacture.
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Low grade explosives are really only fast burning powders
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enclosed in an airtight or pseudo-airtight container. Firecrackers
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are a fine example. Removed from the paper wrapping, the powder
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used in typical firecrackers will do no more than burn. Enclosed, a
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degree of overpressure effect is created and the effect is
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noticeably more violent. The power of a low grade explosive is
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dependent in part on the strength of the container used. The
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stronger the container, the higher the pressure buildup before
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rupture and "detonation." It is easy to see that a cardboard
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container will produce less effect than a pipe like container.
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The amount of powder used yields a marginal return. That is
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to say, after a point increase in the amount of powder added will
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result in less increase in "yield." Generally, the amount of powder
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used should be about twice the minimum amount needed to rupture the
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container. After this point, additional powder will only result in
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increased light/burn effects, as most of the powder will be unburned
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as the container ruptures. Unfortunately, the subjective nature of
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container construction and powder formula makes determining the
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exact amount of powder more of an art than a science. Trial and
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error is the only tried and true method.
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Mixing the powder itself is also a rather subjective process.
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If you are expecting to just pour two chemicals together and light
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the result, read another file. Care must be taken to achieve the
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desired effect.
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Selecting powder formulas.
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The formula used is really a matter of personal choice. More
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or less the selection of formula is based on what is available and
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cheap, but there are important side effects to formula selections.
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Below is a partial list of workable oxidizers:
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Potassium Perchlorate
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Potassium Chlorate
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Potassium Nitrate
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Potassium Permanganate
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Sodium Chlorate
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Barium Nitrate
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and Fuels:
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Aluminum Powder
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Magnesium Powder
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Zinc Powder
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Sugar
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The combinations you choose are a matter of choice and
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availability but some mixtures can produce undesirable effects.
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Many of the Chlorate based mixtures can be highly friction
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sensitive. (Sodium Chlorate and Potassium Chlorate are examples in
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this category) As a rule, I prefer to use Potassium Perchlorate and
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Potassium Permanganate as oxidizers. Aluminum powder tends to be
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the cheapest and best burning fuel, but Magnesium produces by far
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the best light effects and is preferable when construction flash
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bombs or stun grenades. For a rundown on mixtures and their
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properties read the file "The Art of Making M-80's and M-100's" It
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has a wealth of accurate information on specific characteristics of
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several mixtures. The two mixtures I will emphasize are Potassium
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Perchlorate and Aluminum Powder and Potassium Permanganate with
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Aluminum Powder. The key to a powerful mix is surface area.
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Aluminum powder should be at least 400 mesh, but between 600 and
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1000 mesh is preferable. The finer the metal powder, the faster the
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burn. If at all possible use 600+ mesh powder. You will be much
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better off with finer powder, believe me. Potassium Permanganate
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comes in crystals and will leave dark brown (but not painful) burns
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on skin. These burns disappear quickly, but gloves should always be
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worn. When using fine Aluminum, airborne particles will be a
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problem. Aluminum powder is not considered toxic but can lead to
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Aluminosis and should not be breathed. The combination of airborne
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crystals and Aluminum powder can do wonders for your hair too.
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Rubber gloves, eye protection and a filter mask would not be
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overkill and I highly recommend you use them.
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Grind the Potassium Permanganate crystals to a fine powder.
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Spare no effort in crushing the crystals. The grade of the oxidizer
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will be the limiting factor in your mixture and thus the finer the
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better. The purple crystals will begin to look brown as they get
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finer. Combine two parts oxidizer by volume and one part fuel by
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volume in a plastic bag (al la Zip Loc) and mix carefully but very
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thoroughly. Static is a real possibility here so caution is the key
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word. I don't advise you prepare more than you will need in the
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next week or so but I have on occasion left a bag of mixed powder
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laying around for up to a month with no ill effects. The Potassium
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Permanganate mix is very stable but take no chances. A good close
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view of 8 ounces of flash powder going up, enclosed or not (say in
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your face) I promise you will never forget. The Potassium
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Perchlorate is less stable and should be treated accordingly.
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Neither mix however is really volatile.
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Before using in devices, I suggest a test of powder quality.
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Six canisters of useless powder won't do you any good. When testing
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try using the same fuse you plan to construct your devices with. My
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favorite method is to pour the powder on loose leaf paper and then
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run a fuse to the pile. Do NOT use more than a couple of ounces
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this way. Flashpowder in large quantities will explode even
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unconfined. An ounce of the Potassium Permanganate mixture will pop
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loudly even uncontained. The powder burns so quickly, the air has
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no time to get out of the way and a shockwave builds up. No more
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than a teaspoon is needed for a test. When the powder catches it
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should burn INSTANTLY. "FOP!" The powder will burn VERY brightly,
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I don't advise you look right at it. All the powder should burn
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almost at the same time, not progressively.
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If ignition is not instantaneous, go back to square one and try
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grinding the oxidizers finer. DO NOT regrind mixed powder.
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Once you have tested your powder and are satisfied with the
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results, you should construct the containers you plan to use. Size
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is not real important here. Consider the size of the average M-80
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when constructing your containers. Those black film containers with
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the gray top work well, and are quite powerful. For more of a bang
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try plastic prescription bottles or EXTRA STRENGTH BAYER bottles. I
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wouldn't recommend going much larger than a coke can. Drill a small
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fuse hole somewhere in the bottle but NOT in the cap. I suggest
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through the label, about in the middle. Run a long length of fuse
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into the bottle through the hole and out through the open top. Fray
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the end of the fuse that you threaded through the hole. This will
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assure the powder will catch. As the flame reaches the frayed end
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of the fuse it will spark a bit and ignite what might otherwise not
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have burned. After fraying the fuse, pull it back into the bottle
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until the frayed end hangs about in the middle of the bottle. Cut
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the fuse on the outside to the length you prefer. (I like to allow
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at least 7-10 seconds) It would be a good idea to test burning
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speed of your fuse first. Tape the fuse to the outside of the
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bottle so it won't move as you put the powder in. The amount of
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powder to use is again, subjective. I have usually filled only
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three quarters of the container, but experimentation with different
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amounts in different or like containers is a good idea. If you want
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more flash and burn, add more powder. Some air should be left in
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the container as a rule however. Do not pack the powder. Finally
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put the top on.
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Containers alone are not enough to kick quite the way I like,
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so you might try adding some duct tape. (The more the better) I
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find the best explosions are with almost half a roll of duct tape on
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the container. Black plastic electrical tape seems to work very
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well also. More is more with tape. Make sure to tape the top down
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very well. By the time you're done there should be a half inch of
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tape over the entire surface of the container. No white should be
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visible.
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Again, constructing these devices is a subjective process, and
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as long as you follow the theme you should get along just fine.
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Power
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A three quarter filled film canister with a roll of electrical
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tape on it will do an impressive amount of damage. Tossing one of
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these in a 55 gallon garbage can type drum will permanently
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disfigure the drum, and a large aspirin bottle will rupture it
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completely. Expect any car alarms in a 1 block radius to go off.
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Placed under an orange traffic cone will result in a literal
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disappearing act by the cone. After doing this I couldn't find a
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cone piece much larger than a cassette tape, and none of them within
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50 ft. Tossed within 10 ft of a person the shock wave will often
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blow the individual off his / her feet. In alleys, most windows
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will go for about half a block. File cabinets are amusing as are
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bank deposit boxes (be careful with this one.) My personal favorite
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is newspaper machines. Under optimal conditions, one can
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occasionally see the shock wave take the moisture out of the air as
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these devices explode. For more powerful devices, try porta-
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potties. (Be a long way gone when these go, nitrogen/methane often
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builds up in them.) I'm sure you can think of some creative uses on
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your own. These devices are deafening. You and your car are in for
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it if one goes off while you're transporting it. Don't expect to
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hear much for a long time afterward if ever.
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Beware of using metal and or glass containers unless you plan
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you device for anti-personal purposes. These can easily kill or
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maim even though they are not quite as deadly as detonating high
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explosives.
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Reality check. If you kill someone with one of these, you're
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in it for murder. You have constructed a device with lethal
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potential and used it in such a way to have killed someone. Do
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yourself a favor and contain your activities to rural areas and the
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occasional prank.
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Enjoy.
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''- LI
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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Another file downloaded from: NIRVANAnet(tm)
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& the Temple of the Screaming Electron Jeff Hunter 510-935-5845
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The Salted Slug Strange 408-454-9368
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Burn This Flag Zardoz 408-363-9766
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realitycheck Poindexter Fortran 510-527-1662
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Lies Unlimited Mick Freen 415-583-4102
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Tomorrow's 0rder of Magnitude Finger_Man 415-961-9315
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My Dog Bit Jesus Suzanne D'Fault 510-658-8078
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New Dork Sublime Demented Pimiento 415-566-0126
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Specializing in conversations, obscure information, high explosives,
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arcane knowledge, political extremism, diverse sexuality,
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insane speculation, and wild rumours. ALL-TEXT BBS SYSTEMS.
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Full access for first-time callers. We don't want to know who you are,
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where you live, or what your phone number is. We are not Big Brother.
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"Raw Data for Raw Nerves"
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X-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-X
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