200 lines
5.4 KiB
Plaintext
200 lines
5.4 KiB
Plaintext
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Montezuma's Revenge
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docs by
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The Quzimodo
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created for
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THE OUTPOST
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312/441/6957
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This game from Parker Brothers is silmilar to Aztec but infinitely
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better. The graphics are great the the game has no apparent flaws
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except for the boot which goes through 4 bad sectors. Anyway, your
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Panama Joe has to find jewels in a crypt. The last part of the crypt
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is full of jewes for the taking until you can't stop falling. You then
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begin the next level. Press return at the all-text title page, you
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get a menu:
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1 JOYSTICK/keyboard
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2 Game Level 1, 2, 3 (starts as 1)
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3 Define Keys
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*5 Return to Main Menu
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*0 Pause
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* Fucntion valid only during game play
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Its set at Joystick, level 1. If you want to change something, press
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the number to change. After you're done, press Return and start
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playing. The pre-set keys for keyboard are:
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Left J
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Jump K
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Up I
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Right L
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Down M
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In the game, there's the game screen and two boxes at the upper right
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and left corners. The upper right one displays your score. The upper
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left one dispays how many guys you have left(hats), what tools you
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found and your level.
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In each room, there might be any of the following:
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LASER GATES:
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If Joe gets caught when one is there, he' dead. They turn on and off
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very so often.
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CONVAYOR BELTS:
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These never stop or change direction. They either make Joe slow down
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or speed up depending on which way he's going.
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DISAPPEARING FLOORS:
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Certain sections that look differet from the rest and blink on and
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off. Joe can walk on one if its there or else he falls. When Joe
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falls, he might die, and this is not the only case of him fallin.
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DOORS:
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There are 3 color doors: red, blue and grey. Joe must find the right
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key to open one. If he opens a door, its 300 points.
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FIRE PITS:
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If Joe falls in one, he's dead.
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LADDER:
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Joe can go up or down them, but can't jump off or onto one.
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POLES:
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If Joe jumps on to one, he slides down, if he misses, he dies.
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CHAINS:
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Just like LADDERS except he can jump off or onto one.
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The tools/objects:
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AMULETS:
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They look like hammers and when taken, turns killer creatures grey and
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allows him to pass by harmlessly. After a few seconds it disappears
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and so does the grey color. Taking one is worth 100 points.
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KEYS:
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Three different colors to open doors. The one used disappears after
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opening a door.
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SWORDS:
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If Joe runs into some creatures with a sword, he kills the creature
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and loses the sword.
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JEWELS:
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What your trying to find for a big 1000 points cache. One catch, if
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Joe has more than 5 swords/amulets/keys, he can't take any. He may get
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as much as he can get his hands on. Doesn't count as a tool.
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TORCHES:
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Help light dark rooms. Otherwise, you only see creatures and fire pits
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there. Counts as a object. Worth 3000 points if you get one.
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Note: You must jump to grab an object. Maximum of 5 tools you can have
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at one time. You can have an unlimited amount of jewels.
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Killer Creatures:
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SKULLS:
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These guys are either rolling or bouncing. Jump over rolling ones or
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walk under bouncing ones or die.(I never tried jumpinga bouncing
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skull, etc) You might get hit by a bouncing one from below so watch
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out. Killing a skull with a sword is worth 2000 points.
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SNAKES:
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They don't move, run into one and die. You can' kill them.
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SPIDERS:
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These critters crawl all over the place, even up and down ladders. Get
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hit by one and die. Kill one and get 3000 points.
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TREASURE ROOM:
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When Joe jumps into darkness to find chains and jewels. Don't jump
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onto a pole or else go to next difficulty level. Grab as many jewels
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as quick as possible. Don't miss any chains or else you grab a pole
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and slid down to next level.
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With joystick, make sure you move the joystick up, down, left and
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right before you start to calibrate it.
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If you lose all your Panama Joes, press the Jump button to restart
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"once" where you left off, reseting the score to 0.
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SCORING:
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COLLECTION SPECIAL TOOLS AND REWARDS:
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Keys.................................50 points each
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Swords...............................50 points each
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Amulets.............................100 points each
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Jewels.............................1000 points each
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Torches............................3000 points each
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KILLING CREATURE WITH SWORD:
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Skulls.............................2000 points each
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Spiders............................3000 points each
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ROOM FIXTURES:
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Opening a door......................300 points each
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BONUS PANAMA JOEs:
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Levels 1-3.......Extra every 10,000 points
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Levels 4 and up..Extra every 20,000 points
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