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570 lines
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: :::. : ____,
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In Memory, : :: : : |_ _; Karl Marx
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,~~ : :::'istorted : `|| says:
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--)( : :::. :::: : || "Aufheben!"
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()= : :: :igital ::. rection : []
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HOOKAH! : :::' :::: :
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26 February 1994 : Text File #13 Mongoloid Telecom
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:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
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'THE LEGACY OF H.P. LOVECRAFT:
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THE INFLUENCE AND MEANING OF THE CTHULHU MYTHOS'
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by Az A. Thoth
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H.P. Lovecraft was a writer virtually unknown during
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his lifetime, except to a small circle of correspondents and
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the core readership of several pulp magazines, most
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importantly Weird Tales. Since the time of his death,
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however, the works of Lovecraft and his contemporaries have
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become important and influential pieces in the horror and
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fantasy genre. Lovecraft's works, primarily his Cthulhu
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Mythos, inspired many young authors with whom he
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corresponded. Amongst those he encouraged, inspired, and
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influenced, were Robert Bloch, Fritz Leiber, Frank Belknap
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Long, and August Derleth. He also impacted the writing
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styles of several already established contemporaries, most
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importantly Robert E. Howard and Clark Ashton Smith. In
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later years, Lovecraft's influence would appear in British
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writers J. Ramsey Campbell and Brian Lumley in 1964 and 1971
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respectively. Stephen King, too, has written for several
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collections of Mythos stories. The Cthulhu Mythos setting
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has not been the only element of Lovecraft's writing that
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has survived the fifty-seven years since his death. His
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unique style and story-telling technique has resurfaced time
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and time again in the works of those he has inspired. It
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took years after his death for Lovecraft's work to gain the
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attention of the critics, but once it did, it began a debate
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that has ranged to the extremes of praise and degradation,
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as well as given rise to varying interpretations of
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Lovecraft's theme. One thing that is not argued, however,
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is that H.P. Lovecraft had a profound impact upon the horror
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genre, and the stories have never been quite the same.
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The works of Howard Phillips Lovecraft, more
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commonly referred to as HPL, are widely regarded as being
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amongst the most influential stories written in the horror
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and fantasy veins. There are those who have gone so far as
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to say that "in terms of imitation and inspiration,
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Lovecraft may well have had more influence on other writers
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than any contemporary except Ernest Hemingway."
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To discuss the influence of an author on the
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writings of others, one must first examine that author's own
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works. In the case of HPL, his most famous and influential
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stories were those which were included in what August
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Derleth has popularly termed the Cthulhu Mythos. Though it
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has also been called by others, perhaps more accurately, the
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Yog-Sothoth Cycle or Lovecraft Cycle of Myth, for the sake
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of continuity it will herein be referred to as the more
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widely recognized Cthulhu Mythos, or as simply the Mythos.
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The Mythos is characterized primarily by the
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existence of a pantheon of cosmic gods and god-like beings,
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of which Lovecraft created three major types: the Outer
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Gods, the Great Old Ones, and the Elder Gods. The Outer
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Gods are presented as being the distant rulers of the
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universe, rarely having anything to do with humanity. This
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is in contrast to the Great Old Ones, which are immense
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alien things, less supernatural than the nearly omnipotent
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Outer Gods, which have come to be imprisoned both on the
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earth and throughout the universe. The Elder Gods are the
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least commonly referred to, and are perhaps rivals of the
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Outer Gods, though usually they appear indifferent towards
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mankind, and weaker than the Outer Gods. In addition to
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the presence of these vast beings, stories of the Cthulhu
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Mythos almost unfailingly take place, or at least begin,
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within the setting of Lovecraft's own fictitious New
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England, where he created such towns as Arkham, Innsmouth,
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Dunwich, and Red Hook, and even his own college, Miskatonic
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University.
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While a definite consistency is present in all of
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Lovecraft's Mythos writings,
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it would be a mistake to assume that the Cthulhu
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Mythos was a planned development in Lovecraft's work.
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There is everything to show that he had no intentions
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whatsoever of evolving the Cthulhu Mythos until that
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pattern made itself manifest in his work...
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Over time, as the Mythos became apparent in Lovecraft's
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work, he began to encourage other writers to add to it,
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resulting in stories by numerous contemporaries and
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correspondents, including previously established authors
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such as Robert E. Howard and Clark Ashton Smith, along with
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aspiring young writers like August Derleth, Frank Belknap
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Long, Fritz Leiber and even a teenage Robert Bloch.
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Lovecraft's other works fall into two categories,
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those which take place in the Dreamworld, and the other,
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mostly early tales, consisting of more traditionally set
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horror stories. Some of these early tales were quasi
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imitative of Poe, "the Outsider perhaps most closely
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emulating Poe's style and subject matter." Others were
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ghost stories, like "The Rats in the Walls" or "In the
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Vault."
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The tales of the Dreamworld often interconnect with
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the tales of the Cthulhu Mythos, and contain references to
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members of the Mythos gods, as in The Dream-Quest of Unknown
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Kadath, wherein the hero Randolph Carter encounters "the
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Other Gods and their crawling chaos Nyarlathotep."
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It is the Cthulhu Mythos, though, that has assured
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Lovecraft's place as a master of the horror genre. For, as
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Robert Bloch states while introducing a Lovecraft volume,
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While imaginary worlds abound in modern fantasy, few of
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today's writers set their sagas in Poictesme,
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Perelandra, or Middle Earth. But stories and novels
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based on the Mythos continue to proliferate.
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In the decades since his death, Lovecraft has become
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"the object of a small but tenacious cult." He inspired
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many of his contemporaries to add to his Mythos, and
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gradually it has grown. It has been estimated that as many
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as hundreds of authors, amateur and professional alike, have
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continued to expound upon Lovecraft's concepts to date.
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Among those influenced by Lovecraft have been
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several writers who would "in turn become influential
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writers of fantasy and science fiction." Of these would
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most prominently be numbered Bloch, Long, Leiber, and
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Derleth.
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Robert Bloch, best known as the author of the novel
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Psycho, was the youngest member of the Lovecraft Circle. He
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began his professional writing career at the age of
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seventeen, at the encouragement of Lovecraft, with whom
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Bloch had been corresponding for the previous two years. The
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two had been in contact since Lovecraft had replied to a fan
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letter Bloch had written him upon reading about Lovecraft in
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the letters section of an issue of Weird Tales. During
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his long career, Bloch has written several stories in the
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vein of the Cthulhu Mythos, including "The Shambler From the
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Stars," which was in fact a pastiche on Lovecraft in which a
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thinly disguised HPL is eaten by an invisible creature, much
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as one of Lovecraft's characters, Abdul Alhazred, was
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devoured in public by invisible demons. This story began a
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series of three short stories in which the two authors took
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turns murdering or devouring the other. Bloch has since
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stated that it was Lovecraft who inspired him to write at
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all, with the encouragement HPL gave him through their
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letters. "[Lovecraft] encouraged me; to the point
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where I was determined that I was somehow going to do some
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writing myself. . . . H.P. Lovecraft was my university."
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Another writer influenced and encouraged by
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Lovecraft, who would himself become an influential writer of
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fantasy, was Fritz Leiber. Leiber is best known for his
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stories around the two characters Fafhrd and the Grey
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Mouser. Even in these stories, of fantasy rather than of
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horror, Lovecraft's influence can be seen, as in the story
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"The Sunken Land" which features at its end a rather
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"Lovecraftian creature..." or rather, race of creatures.
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They are remindful of Lovecraft creations in that they, like
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the Deep Ones of several Lovecraft stories, inhabit a sunken
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city which, as in the original "Call of Cthulhu," rises
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again for some supernatural purpose. Much like Bloch,
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Leiber was, as an early writer, encouraged by Lovecraft,
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upon HPL's reading of Leiber's first serious effort,
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"Adept's Gambit."
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Frank Belknap Long was one of the few young writers
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who corresponded with Lovecraft and actually met the man in
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person. As with the previous two authors, Lovecraft
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encouraged the young Long to write, and in fact helped to
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get several of Long's first stories published in Weird
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Tales, a fact Long himself acknowledges, saying
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"[Lovecraft]...insisted that the stories had been judged and
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accepted with objective impartiality. But I knew
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better." Long's contributions to the ever-growing
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Mythos included such stories as "The Hounds of Tindalos" and
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"The Space Eaters," the latter story having been called by
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Gahan Wilson "perhaps the best evocation of that particular
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horror of indifferent cosmic violation . . . not written by
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HPL himself."
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Lastly among those writers most dramatically
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influenced by Lovecraft was August Derleth. Derleth, along
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with Donald Wandrei, founded Arkham House Publishers after
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Lovecraft's death, with the initial purpose of keeping
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Lovecraft in print. The first book of Lovecraft stories
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ever was compiled, The Outsider and Others, was edited by
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Derleth. Later, using notes Lovecraft had left behind,
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Derleth completed many stories, which he published under
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both names as posthumous collaborations. And while many
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have disagreed with Derleth's attempts to create a pantheon
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of good gods from the previously obscure and indifferent
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Elder Gods, it is generally acknowledged that it was Derleth
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who was responsible for "keeping Lovecraft in print and
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available to the public in the decades following HPL's
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death."
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Lovecraft influenced many other young writers of the
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time, Robert Bloch saying on the subject that "some of us
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knew him at the time, or discovered him later, as a writer,
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but to all of us I think he was a very important
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influence." For some of these young writers, Lovecraft
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had a very direct influence in that he did revisions of
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their stories, revisions and ghostwriting having been
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Lovecraft's only work outside of his own writings, which
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alone did not allow him to make a living. Among those
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Lovecraft did revisions for were Hazel Heald and Zealia
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Bishop. In addition to the beginning writers of the day,
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Lovecraft also had a marked effect on several already
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established professional authors, most notably Clark Ashton
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Smith and Robert E. Howard. Both writers added stories to
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the body that was becoming the Cthulhu Mythos: Smith such
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stories as "Ubbo-Sathla" and "The Return of the Sorcerer,
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Howard stories including "The Black Stone." Both men were
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also long-time members of Lovecraft's circle of
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correspondents.
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A sort of Cthulhian revival occurred several decades
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after Lovecraft's death, when two British writers, first J.
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Ramsey Campbell and then Brian Lumley, began writing new
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stories for the Cthulhu Mythos, simply "transplanting the
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myth-pattern to the English countryside and adding milieus
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of their own. . . ."
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Even the best selling horror author of all time,
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Stephen King, has been influenced by Lovecraft. According
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to an article in Magill's Survey of Popular Fiction, "At
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age twelve, a young Stephen King found, amidst his father's
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old books, a book of short stories by H.P. Lovecraft. In
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a short time, horror stories became an obsession."
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King, too, has added to the Cthulhu Mythos, among his
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contributions being the short story "Crouch End."
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Lovecraft influenced many writers with the setting
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of his Cthulhu Mythos, but his influence has not been
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limited to merely the inclusion of cosmic gods and New
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England place-names. Lovecraft stated that all of his
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stories were based on a common theme, and that
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All my stories, unconnected as they may be, are based
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on the fundamental lore or legend that this world was
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inhabited at one time by another race who, in
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practicing black magic, lost their foothold and were
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expelled, yet live on outside, ever ready to take
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possession of this earth again.
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It was this theme that Lovecraft attempted to develop
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through the Mythos, and which has been further utilized by
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many other authors contributing to the Mythos.
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It was more than just the content of the stories
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Lovecraft told however, that made them unique; it was the
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way in which these stories were told. Lovecraft utilized
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setting and an historical quality in his narrative to make
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his stories so thoroughly believable. Among the array of
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occult props Lovecraft used was a veritable library of
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forbidden books, including the dreaded Necronomicon of Abdul
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Alhazred and the Unnausprechlichen Kulten of von Juntz.
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In his writing, Lovecraft also consistently focused
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on setting over characterization. This was an important
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detail in the development of his theme, in that it shows
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mankind's insignificance in the vastness of the universe.
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The one aspect of his characters that Lovecraft
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did emphasize, however, was their motivation. "Call of
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Cthulhu" is a letter of warning, as is "The Statement of
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Randolph Carter." At the Mountains of Madness is an
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historical account of an Antarctic expedition by its only
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survivor, and serves as a warning as well. This creates an
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often urgent quality in the tone of the narrator, which
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pulls the reader along towards Lovecraft's nearly
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omnipresent shock ending.
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The shock ending was a trait very common in all
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Lovecraft's stories, and especially in the stories of the
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Mythos, as in "The Statement of Randolph Carter," where the
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narrator hears from the depths of a subterranean sarcophagus
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the exclamation of: "You fool, Warren is DEAD."
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This final exclamation can be found in several of the Mythos
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stories written by other authors as well, including Robert
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E. Howard's "The Black Stone," which ends with italics for
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emphasis: "what nameless shapes may even now lurk in the
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dark places of the world?"
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All these elements of storytelling; the occult
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props, the urgency of the narration, and the shock ending;
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combine with Lovecraft's artificial pantheon to create one
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of the most influential types of horror story in the genre,
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the Cthulhu Mythos story.
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Since their discovery by critics since his death,
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the meaning of the Mythos has been debated. Three ideas
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have become prominent, one of them having been stated by
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Lovecraft himself, another developed by Derleth, and the
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third relating to the analytical theories of Psychologist
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Carl Jung.
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While interpretations of the Mythos have varied,
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most feel, as Lovecraft himself stated, that the Mythos is
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meant to show the insignificance of man in the bleak
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universe. When in discussing his theme Lovecraft mentions
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the beings on the outside, these beings have no regard for
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humanity as anything more than an annoyance. The stories
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are terrifying for their stark hopelessness. There is to be
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no intervention of good on behalf of the hero, he is alone
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in his fight against evil. This situation is perfectly
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represented in a Dreamworld tale that at times crosses over
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to become a fringe member of the Mythos, The Dream-Quest of
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Unknown Kadath. In this novel, the hero, Randolph Carter,
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searches for his golden city, even journeying to forbidden
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Kadath in the cold wastes beyond Leng. He is opposed by an
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Outer God, Nyarlathotep, and is defenseless against the
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other's vast powers. No intervention comes on his behalf,
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though he prays to what seem to be representatives of the
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Elder Gods. When man is saved in a Lovecraft story, it is
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by blind luck, as in "The Call of Cthulhu," where Great
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Cthulhu's rise from sunken R'lyeh is thwarted by a powerful
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storm. In "The Festival," the main character is alive at
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the end thanks only to a "drifting spar that accident sent
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to save [him]. . . ."
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Another interpretation of the Mythos is that of
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August Derleth, who saw a biblical parallel, stating that
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"there exists in Lovecraft's concept a basic similarity to
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the Christian Mythos, specifically in the expulsion of Satan
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from Eden and the power of evil." This analysis seems
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to fall apart on closer examination, however, as, unlike in
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the Christian Mythos, the Cthulhu Mythos contains no true
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representatives of good, the Elder Gods being described as
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being indifferent towards man, at best, and more often shown
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as being rather weak deities, as in The Dream-Quest of
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Unknown Kadath, where they are lost in the city dreamt of by
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Randolph Carter. Derleth, in his own stories and the
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posthumous collaborations, later altered the nature of the
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Elder Gods to more closely fit his own variation on
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Lovecraft's theme.
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Lastly, Lovecraft's Mythos has been interpreted into
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the theories of Jung psychology. To outline Jung theories,
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The human psyche is divided into consciousness and
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unconsciousness. The ego is the center of
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consciousness, and it relates to the outside world
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through the persona. . . . The Unconscious . . .
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includes the personal unconscious, comprising forgotten
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and repressed material, and the vast unfathomable ocean
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of the Collective Unconscious . . . primitive instincts
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and emotions . . . .
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Within the Unconscious are the Shadow and the Anima, or Soul
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Image. The Shadow is the evil of the subconscious, always
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threatening to obscure the morality of the ego. The Shadow
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makes itself known in dreams and nightmares primarily,
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though it occasionally breaks into the consciousness causing
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instances of insanity. Everyone has a Shadow, and the more
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it is repressed by the conscious ego, the larger and darker
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it becomes. Dirk W. Mosig uses the Jung theories to
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interpret many of Lovecraft's stories, which lend themselves
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well to the interpretations. Mosig outlines several Mythos
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stories, and how they fit into Jung. Among those he
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discusses is "Pickman's Model," in which the Unconscious is
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represented by a subterranean maze of tunnels. The Shadow
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is the unsuspected darkness existing in the middle of the
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normal, rational world, or the consciousness. The character
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Pickman, who is found to be a ghoulish changeling and not
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human at all, is therefore the Shadow personified. He
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returns, in the end, to the subconscious, back into the
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underground caverns. The narrator is terrified by the
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realization that the paintings of Pickman, horrible and
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bestial as they are, are in fact real, and ever present in
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man's Collective Unconscious.
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In addition to the varying interpretations of
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Lovecraft's fiction, the critical reception has also been
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varied. Lovecraft has been hailed as "the Copernicus of the
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horror story . . ." and he has been deemed a
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"talentless hack." In short, critical responses to
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Lovecraft have varied to both extremes.
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H.P. Lovecraft created a new kind of story, and a
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new way of telling it. Through his Cthulhu Mythos he
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influenced unknown numbers of writers, and especially many
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of those with whom he corresponded and encouraged. Of those
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writers he inspired, several went on to become major
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literary figures in their own right, especially Robert
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Bloch, Fritz Leiber, Frank Belknap Long, and August Derleth.
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He even influenced writers who were already well-known
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professionals, like Robert E. Howard and Clark Ashton Smith.
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As the years passed, the true range of his influence became
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apparent with the emergence of a second generation of Mythos
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story writers, including J. Ramsey Campbell, Brian Lumley,
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and Stephen King. They have utilized his settings, they
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have utilized his style, and have continued the creation of
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one of the largest bodies of collective fiction in
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existence. And while critics and scholars debate the true
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meaning and value of his writings, it cannot be denied that
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H.P. Lovecraft was one of the most influential writers of
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fiction of the twentieth century.
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ENDNOTES
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1Robert Bloch, forward to The Dunwich Horror and
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Other Tales H.P. Lovecraft (Sauk City: Arkham House
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Publishers, Inc., 1989), xviii.
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2Sandy Petersen and Lynn Willis, Call of Cthulhu
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(Oakland: Chaosium Inc., 1992), 65-66.
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3August Derleth, forward to Tales of the Cthulhu
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Mythos H.P. Lovecraft (New York: Ballantine Books, Inc.,
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1969), xi.
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4Petersen and Willis, Call of Cthulhu, 186.
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5Ibid.
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6H.P. Lovecraft, The Dream-Quest of Unknown Kadath
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(New York, N.Y.: Ballantine Books, 1990), 119.
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7Bloch, forward to The Dunwich Horror, xviii.
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8Ursula LeGuin, "New England Gothic," in Twentieth
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Century Literary Criticism, vol. 22, ed. Dennis Poupard
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(Detroit: Gale Research, 1981), 213.
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9Petersen and Willis, Call of Cthulhu, 186.
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10Sharon K. Hall, ed. Twentieth Century Literary
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Criticism, vol. 4, (Detroit: Gale Research, 1981), 264.
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11Robert Bloch, Acceptance Speech for Lifetime
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Achievement, in First World Fantasy Awards, ed. Gahan
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Wilson (Garden City: Doubleday & Company, Inc., 1977), 49.
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12Ibid., 49-50.
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13Richard Gid Powers, forward to Night's Black Agents
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Fritz Leiber (Boston: Gregg Press, 1980), xii.
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14Frank Belknap Long, The Early Long (Garden City,
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N.Y.: Doubleday & Company, Inc., 1975), xiv.
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15Gahan Wilson, ed., First World Fantasy Awards
|
|
(Garden City, N.Y.: Doubleday & Company, Inc., 1977), 10.
|
|
|
|
16Petersen and Willis, Call of Cthulhu, 186.
|
|
|
|
17Robert Bloch, Acceptance Speech for Lifetime
|
|
Achievement, 47.
|
|
|
|
18August Derleth, forward to Tales of the Cthulhu
|
|
Mythos, xi.
|
|
|
|
19Thomas C. Schunk, "Stephen King," in Magill's
|
|
Survey of American Literature, vol. 3, ed. Frank N. Magill
|
|
(North Bellmore: Marshall Cavendish Corporation, 1986),
|
|
1067.
|
|
|
|
20H.P. Lovecraft, "Notes on the Writing of Weird
|
|
Fiction," in Short Story Criticism, vol. 3, ed. Sheila
|
|
Fitzgerald (Detroit: Gale Research, 1989), 257.
|
|
|
|
21H.P. Lovecraft, At the Mountains of Madness (New
|
|
York, N.Y.: Ballantine Books, 1990), 184.
|
|
|
|
22Robert E. Howard, "The Black Stone," in Tales of
|
|
the Cthulhu Mythos, ed. August Derleth (New York:
|
|
Ballantine Books, 1969), 82.
|
|
|
|
23H.P. Lovecraft, The Tomb and Other Tales (New York,
|
|
N.Y.: Ballantine Books, 1992), 26.
|
|
|
|
24August Derleth, forward to Tales of the Cthulhu
|
|
Mythos, vii.
|
|
|
|
25H.P. Lovecraft, The Dream-Quest of Unknown Kadath,
|
|
135.
|
|
|
|
26Dirk W. Mosig, "Toward a Greater Appreciation of
|
|
H.P. Lovecraft: The Analytical Approach," in First World
|
|
Fantasy Awards, ed. Gahan Wilson (Garden City: Doubleday &
|
|
Company, Inc., 1977), 290.
|
|
|
|
27Ibid., 291.
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|
|
|
28Ibid., 293.
|
|
|
|
29Fritz Leiber, "A Literary Copernicus," in Short
|
|
Story Criticism, vol. 3, ed. Sheila Fitzgerald (Detroit:
|
|
Gale Research, 1989), 257.
|
|
|
|
30Edmund Wilson, "Tales of the Marvelous and the
|
|
Ridiculous," in Twentieth Century Literary Criticism, vol.
|
|
4, ed. Sharon K. Hall (Detroit: Gale Research, 1981), 268.
|
|
|
|
|
|
|
|
SELECTED BIBLIOGRAPHY
|
|
|
|
Bloch, Robert. Acceptance Speech for Lifetime Achievement.
|
|
In First World Fantasy Awards, ed. Gahan Wilson,
|
|
46-52. Garden City: Doubleday & Company, Inc.,
|
|
1977.
|
|
|
|
________. Forward to The Dunwich Horror and Others,
|
|
H.P. Lovecraft. Sauk City: Arkham House
|
|
Publishers, 1979.
|
|
|
|
Derleth, August. Forward to Tales of the Cthulhu Mythos,
|
|
H.P. Lovecraft. New York: Ballantine Books, 1969.
|
|
|
|
Hall, Sharon K., ed. Twentieth Century Literary Criticism,
|
|
vol. 4, 265-267. Detroit: Gale Research, 1981.
|
|
|
|
Howard, Robert E. "The Black Stone." In Tales of the
|
|
Cthulhu Mythos, ed. August Derleth, 63-82. New
|
|
York: Ballantine Books, 1969.
|
|
|
|
LeGuin, Ursula. "Cult of Cthulhu." In Twentieth Century
|
|
Literary Criticism, vol. 22, ed. Dennis Poupard,
|
|
213. Detroit: Gale Research, 1981.
|
|
|
|
Leiber, Fritz. "A Literary Copernicus." In Short Story
|
|
Criticism, vol. 3, ed. Shiela Fitzgerald, 257-60.
|
|
Detroit: Gale Research, 1989.
|
|
|
|
Long, Frank Belknap. The Early Long. Garden City, N.Y.:
|
|
Doubleday & Company, Inc., 1975.
|
|
|
|
Lovecraft, H.P. The Dream-Quest of Unknown Kadath. New
|
|
York, N.Y.: Ballantine Books, 1966.
|
|
|
|
________. Tales of the Cthulhu Mythos. New York, N.Y.:
|
|
Ballantine Books, 1969.
|
|
|
|
________. "Notes on the Writing of Weird Fiction." In Short
|
|
Story Criticism, vol. 3, ed. Sheila Fitzgerald, 257.
|
|
Detroit: Gale Research, 1989.
|
|
|
|
________. At the Mountains of Madness and Other Tales. New
|
|
York, N.Y.: Ballantine Books, 1990.
|
|
|
|
________. The Tomb and Other Tales. New York, N.Y.:
|
|
Ballantine Books, 1992.
|
|
|
|
Mosig, Dirk W. "Toward a Greater Appreciation of H.P.
|
|
Lovecraft." In First World Fantasy Awards, ed.
|
|
Gahan Wilson, 290-298. Garden City: Doubleday &
|
|
Company, Inc., 1977.
|
|
|
|
Petersen, Sandy and Lynn Willis. Call of Cthulhu. Oakland:
|
|
Chaosium Inc., 1992.
|
|
|
|
Powers, Richard Gid. Forward to Night's Black Agents, Fritz
|
|
Leiber. Boston: Gregg Press, 1980.
|
|
|
|
Schunk, Thomas C. "Stephen King." In Magill's Survey of
|
|
American Literature, vol. 3, ed. Frank N. Magill,
|
|
1067-1081. North Bellmore: Marshall Cavendish
|
|
Corporation, 1982.
|
|
|
|
Wilson, Edmund. "Tales of the Marvelous and the
|
|
Ridiculous." In Twentieth Century Literary
|
|
Criticism, vol. 4, ed. Sharon K. Hall, 268-69.
|
|
Detroit: Gale Research, 1981.
|
|
|
|
Wilson, Gahan, ed. First World Fantasy Awards. Garden
|
|
City: Doubleday & Company, Inc., 1977.
|
|
|
|
|
|
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|
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