220 lines
9.0 KiB
Plaintext
220 lines
9.0 KiB
Plaintext
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+--------------------+
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| CRIME WAVE |
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| by Access Software |
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+--------------------+
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Cracked By: FuckU Enterprises
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: The BeastMaster
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Diligence by : The Arch-Devil
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Supplied By: STRIKER Ace
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The Crack is included in this zip should be called CWCRACK.EXE, replace
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CW.EXE with this and you should have no problems with any silly doc checks.
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************************ REAL DOX ***********************
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SYSTEM REQUIREMENTS
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640K Ram, Hard Disk, VGA, MCGA, EGA or TANDY 16 color, Color Monitor
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PROGRAM DISKETTES
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5 1/4" version uses 8 disks (360K each)
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3 1/2" version uses 4 disks (720K each)
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GETTING STARTED
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Crime Wave must be installed on a hard disk to operate. The full game will
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require approximately 2.9 meg of disk space. A special installation option
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is available which will exclude the graphic story segments of the game.
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This "Short" version will require 1.4 meg of disk space. You must use
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method 1 below to install the "Short" version of Crime Wave. Both methods 1
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and 2 will install the full version.
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INSTALLING CRIME WAVE ON YOUR HARD DISK
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- METHOD 1
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STEP 1: Insert DISK 1 into drive A and B.
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STEP 2: Type: A:HINSTALL or B:HINSTALL
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STEP 3: Follow the instructions on screen
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- METHOD 2
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STEP 1: Create a subdirectory on your hard disk and call it whatever
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name you wish (e.g. CRIME)
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STEP 2: Copy the contents of all disks into the subdirectory.
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PLAYING CRIME WAVE
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STEP 1: Go to the drive where Crime Wave was installed.
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STEP 2: Type: CD\CRIME <ENTER>
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STEP 3: Type: CW <ENTER>
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VIDEO MODES
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If you are starting Crime Wave for the first time, the program will ask
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you to select a video mode. The following modes are supported:
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VGA/MCGA 320x200 256 Colors
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EGA 640x200 16 Colors
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EGA 320x200 16 Colors
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TANDY 320x200 16 Color
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NOTE: To change video modes at any time, choose GAME OPTIONS from the
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title screen, then select CHANGE VIDEO MODE from the menu.
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INFORMATION
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If you're running Crime Wave for the first time, be sure to select the
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INFORMATION option from the Title Screen, this will aquaint you with the
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features and changes that may not be contained in this manual.
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ACTION SCENE CONTROLS
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During the action scenes, the following controls are active:
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FUNCTION KEY Re-ASSIGNABLE?
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1 Fire Large Weapon SPACE YES
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2 Fire Small Weapon "E"&"R" YES
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3 Crouch TAB YES
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4 Jump "+"& ENTER YES
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5 Walk Right -> YES
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6 Walk Left <- YES
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7 Walk Up ^ YES
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8 Walk Down \/ and "5" YES
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9 PAUSE/UNPAUSE "P" NO
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10 Quit Game ESC NO
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NOTE: Controls 1 through 8 can be reassigned to other keys (and to
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multiple keys) if you wish. Simply select the GAME OPTIONS from the Title
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Screen and the select CONFIGURE KEYBOARD. (Be sure not to use "P" or ESC
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when re-assignning keys.)
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STORY SCENE CONTROLS
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During the story segments, the following controls are active
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FUNCTION KEY
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-Finish Text Bubble SPACE
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(I'm done already, go on)
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-Skip to next action scene "S"
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(ByPass story from here to next action scene)
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-Repeat Animation "R"
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-PAUSE/UNPAUSE "P"
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-QUIT GAME ESC
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GAME OPTIONS
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The following options are available by selecting GAME OPTIONS from the Title Screen.
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ADJUST SOUND
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Lets you turn the sound off during selected portions of the game.
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RealSound uses a large amount of CPU time and can cause sluggish game play
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on slower machines
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CHANGE VIDEO MODE
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Sets the game's video mode to one of 4 possible modes
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CONFIGURE KEYBOARD
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Lets you re-assign the keyboard controls for the Action Scenes
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SCENERIO
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A powerful crime syndicate has taken over large areas of our major cities,
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turning them into vast criminal wastelands. Arson, extortion, drug
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distribution, murder and now...terrorist abduction! You have just learned
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that they have taken the president's daughter and are holding her and our
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country hostage.
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YOUR PURPOSE : To wipe out this criminal organization and rescue the
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president's daughter. Even with the most sophisticated assault technology
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available, it won't be easy. You are the only one that can save the country
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from this sinister infestation...
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GAMEPLAY
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You start the game with five lives. The game is over once all of your
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lives have been lost or you have rescued the president's daughter. Extra
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lives are awarded on achieving a pre-defined number of points. Lives can
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also be found throughout the playfields as you progress through the game.
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With each life comes a shield. This shield is drained as you are hit by the
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enemy. When the shield is depleted the life is lost.
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You are equipped with the most advanced assault technology. You weapon is
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a combination machine gun and rocket launcher. You can also obtain other
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weapons in certain playfields as you advance through the game. These
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weapons can be used for a limited amount of time. You have a large variety
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of movements that allow both offensive and defensive tactics. See the
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section on ACTION SCENE CONTROLS for more details.
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OBJECTS
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You can pick up objects throughout the game. Objects are dropped by the
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enemy and can be found under crates, barrels, etc. or can be activated by
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shooting secret switches.
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Five-Shot Machine gun. This weapon discharges five shells at once.
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Ball blaster gun. This weapon fires a single burst that explodes and
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sends out small projectiles covering a 360 degree
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radius.
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Drugs and Money. You received points immediately for picking these up
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and they will also be added to the totals on the
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Command Center. At the end of play you receive an
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additional bonus for confiscating these items. The
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goal is to keep the M.O.B. from using these for
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their Master Plan.
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Machine Gun Ammo. picking up Ammo increases your supply. The amount
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you currently have is indicated on the Command
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Center.
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Rocket Launcher Ammo. Pick these up whenever possible. Entering the
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higher levels with a low supply of rockets is
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certain death
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Energy. Picking up energy icons will restore your shield level back to
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full power. These can be used strategically for
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maximizing points. Be careful not to wait too long
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as objects stay on the screen only a limited time.
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Lives. Extra lives can found in various places throughout the
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playfields.
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Memorize where these are as you will need many of them to complete the
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game.
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BONUS ROOMS
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Bonus rooms start appearing in the ghetto. they can be found in all
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playfields between the Ghetto and the Drug Factory and are indicated by a
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flashing green arrow above the door. Bonus Rooms were devised by a mentally
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unstable scientist working for King Pin. They contain lethal laser beam
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sequencers and kinetic death pads. They are essentially puzzles to solve.
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Many needed supplies can be found here and you will be amply awarded with
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points for the risk. Be cautious though, it will take some practice before
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these rooms are mastered
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SCORING
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Eddie the Lump 500
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Crack the Mack 1000
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The Evil Ninja 2000
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Tiny 2000
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Mounted Wall Cannons 2000
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Money and Drugs 2000
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Crates,Barrels, Boxes 500-2000
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Bonus Rooms Sequences 3000
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K909 5000
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King Pin 25000
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*Bonus points are awarded for each level completed
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* Extra lives are awarded for accumulative points
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HINTS and TIPS
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Crouching is the most effective way to maneuver and survive.
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If you are having trouble staying alive, shoot barrels, crates, etc. with
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your rocket launcher or multiple times with your machine gun to uncover the
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objects underneath. There are extra lives, energy, ammo, and more under
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these item.
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The Evil Ninja's weapons have homing capabilities and are extremely deadly.
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You can guide them into surrounding objects or avoid them until they go
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away.
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Look for weapons with extended capabilities in the higher levels. These
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will increase your offensive capabilities.
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Be cautious of enemies shooting from train windows and from the top of
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subway cars. These can be destroyed by moving as close to the wall as
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possible, then jumping and shooting. These same tactics can destroy Wall
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Mounted Cannons found in the factories and Bonus Rooms
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